Video: Motorola Hogs Mobile Spotlight at CES 2011

runMobileCompatibilityScript(‘myExperience739598835001′, ‘anId’);brightcove.createExperiences();

LAS VEGAS Out of the thousands of vendors showcasing at CES 2011, mobile company Motorola is sucking up media oxygen with the hottest smartphone and tablet news of the week.

CES 2011The company this week unveiled its latest version of the popular Droid smartphone, the Droid Bionic for Verizon, as well as the Atrix for AT&T. Both phones are compatible with the 4-G network and beefy Nvidia Tegra 2 dual-core processors.

Motorola also teased its upcoming Xoom tablet running Honeycomb, a version of Android made specifically for tablets. The company admitted it didn’t have a working product to show, but it demonstrated a maps app on a Xoom prototype.

Check out the video above for highlights from Motorola’s CES press conference.

Brian is a Wired.com technology reporter focusing on Apple and Microsoft. He’s also writing a book about the always-connected mobile future called Always On (publishing April 2011 by Da Capo).
Follow @bxchen and @gadgetlab on Twitter.

jQuery(‘#inf_widget’).load(‘http://www.wired.com/ajax/widgets/related/content/blogPost/gadgetlab_56561′);

Source:wired.com

Posted under Gadget Reviews

This post was written by Journalist on January 7, 2011

Tags: , ,

Apple Approves VLC Video Player for iPad

Well, color us surprised (and delighted). Apple has approved VLC Media Player for iPad, an app that plays a multitude of movie formats unsupported by the tablet’s built-in video player.

VLC has been a popular open-source app on the desktop, capable of playing a wide range of media formats at high resolutions, making Apple’s standard iTunes video player(which primarily plays .H264-encoded MPEG-4 videos) pale by comparison.

Wired.com’s Charlie Sorrel got an early sneak peek at VLC for iPad about two weeks ago and said it was one of the most polished video players he’d seen, despite a few bugs.

Why is this such an interesting decision? A lot of consumers get movies and TV shows through (cough) alternative means, and before if they wanted to load their videos on the iPad, they’d have to go through the trouble of converting files to be iTunes-compatible. Approving VLC eliminates such headaches and opens the door for some serious competition with iTunes video rentals.I’m personally more interested in what it means for the new iOS-based Apple TV, if it turns out that third-party apps can indeed use AirPlay, a new feature that enables iOS devices to wirelessly stream content to the Apple TV.

VLC Media Player is a free download in the iPad’s App Store.

Source:wired.com

Posted under Gadget Reviews

Intel Touts ‘WiDi’ for Connecting PCs and TVs

Intel has joined the parade of companies trying to beam video to your TV. The chip maker is betting on ‘WiDi,’ its technology for streaming media wirelessly from the PC to the TV.

Intel’s WiDi, which is short for “wireless display,” will remove the pain of stringing HDMI cables between the TV and the laptop.

“This display technology extends the laptop screen to the TV,” says Randy Stude, who handles gaming strategy for Intel. “You don’t need cables or to buy a single-purpose gadget to make the connection.”

Intel showed the WiDi technology at the company’s developer conference in San Francisco earlier this week.

The technology will come pre-loaded in new laptops. Already 44 models sold at Best Buy have the WiDi technology. But consumers will need to buy an additional $100 adapter from Netgear to complete the connection to the TV. Add a wireless remote such as Loop or Glide TV, and consumers can watch web content on a big screen 25 feet to 30 feet away.

Intel is just the latest in a long list of companies that are trying to make it easier for consumers to watch web video in their living room. Companies such as Apple, Boxee and Roku have offered streaming media players for web video enthusiasts.

In May, Google launched Google TV, a new set-top-box platform based on Googles Android operating system that will combine cable programming with access to online photo sites, gaming and music.

Earlier this week, start-up Veebeam introduced a streaming media box that uses wireless USB to connect the laptop to the TV. Veebeam estimates 420 Mbps speeds for wireless USB and offers both 720p and 1080p high-definition video options.

Intel has chosen Wi-Fi to stream content wirelessly. Wi-Fi doesn’t require line of sight and it can reach about 9 Mbps speeds, says Stude. It is much slower than wireless HDMI that can offer speeds of upto 500 Mbps.

Intel’s software will work on all laptops using Arrendale based core i3, i5 and core i7 technologies. But they will have to have Intel’s 802.11-n chips.

“It’s more flexible than a Boxee box or Apple TV,” says Stude. “You are not limited to just a few types of content and put in a walled garden.”

The wireless streaming is currently to limited to 720p resolution and it can’t handle Blu-ray content. Stude says Intel plans to support higher resolution video in the future.

But first, Intel will have to survive the extremely competitive and crowded market. It will have to steal consumers’ attention away from the soon to launch Google TV and the newly introduced $100 Apple TV.

Intel hopes its clout in the PC market will put it ahead of competitors. In bundling the software and chips into the laptop, Intel may have a distribution channel that few of its competitors can match.

But to get there, it will have to find a way to cut price and integrate the $100 Netgear adapter into the laptop.

Photos: Priya Ganapati/Wired.com

Source:wired.com

Posted under Gadget Reviews

Video: Steve Jobs, Ninja in Disguise

Whoosh. As fast as a ninja can swoop in for a kill, Taiwanese animators have already parodied Tuesday’s bogus news report about Steve Jobs attempting to smuggle ninja stars from Japan.

Bloomberg on Tuesday published a rumor pulled from a Japanese tabloid claiming that Jobs had vowed never to visit Japan again after airport security guards refused to let him bring ninja throwing stars onto his private jet. Apple later said the story was “pure fiction.”

Way to spoil the fun, Apple. Anyway, here’s how it might have looked if the incident had really happened:

Famous for its CG reenactments of news stories about Steve Jobs, Tiger Woods and other celebrities, Next Media Animation is a small animation outfit located in Taiwan. Wired magazine published a feature story on Next Media Animation in this month’s print edition.

Source:wired.com

Posted under Gadget Reviews

Gadget Lab Podcast: iPods, Tablets, and Wireless Remedies

The Gadget Lab crew kicks off this week’s podcast with a look at Dylan Tweney’s ugly new kicks, a pair of surf shoes made of recycled soda bottles. They cost $70. Seriously.

runMobileCompatibilityScript(‘myExperience597207539001′, ‘anId’);brightcove.createExperiences();

Moving on from cheesy hippy apparel, Brian X. Chen shares the news of an upcoming Apple press conference, where we can expect new iPods, a major iTunes upgrade (streaming!) and maybe a do-over of the Apple TV.

Apple’s competitors haven’t been so quiet, either. A “leaked” video emerged this week demonstrating Samsung’s Galaxy Tab, a 7-inch, Android-powered touchscreen tablet that looks to be a worthy rival to Apple’s iPad.

Speaking of the iPad Tweney shares a hack for his iPad to gain 3G service at no additional cost with the help of his iPhone. If you jailbreak your iPhone at the site JailbreakMe.com, you can download an app called MyWi to turn the iPhone into a wireless hot spot. Select the hot spot on your iPad et voila 3G-surfing privileges on the tablet without any monthly bills. That’s sweet.

Still, it’s too bad 3G coverage in general is spotty at best (especially here in San Francisco). Dissatisfied customers are in luck: We’ve heard Sprint may give you a free femtocell to boost your service if it’s proving unreliable. Also, an unhappy AT&T customer on Wired.com staff complained loudly enough to score a free femtocell to fix the crappy reception on his iPhone. Who said whining doesn’t pay off?

Like the show? You can also get theGadget Lab video podcast via iTunes, or if you dont want to be distracted by our smiling faces, check out theGadget Lab audio podcast. Prefer RSS? You can subscribe to the Gadget Labvideo oraudio podcast feeds

Or listen to the audio here:

Gadget Lab audio podcast #86

Source:wired.com

Posted under Gadget Reviews

This post was written by Journalist on August 27, 2010

Tags: , , , , , , , , , ,

One Pair of 3-D Glasses to Bind Them All

If highways worked like 3-D TVs, you wouldn’t be able to drive Fords on GM roads and vice versa.

It sounds crazy, but that’s the state of affairs with 3-D active shutter glasses. The glasses that work with your Sony television, for instance, won’t work for watching Monday night football at a friend’s place on his Panasonic 3-D TV.

Blame the proprietary communication protocols that TV makers use to synchronize the glasses and TV sets. The result is that 3-D glasses are engineered so they will work only with the brand of TV with which they’re shipped.

“There is a lot of confusion about 3-D glasses,” says David Chechelashvili, who heads global retail and distribution at XpanD. “3-D TVs are an event-oriented social experience. You can’t have that if everyone has different glasses that won’t work together.”

The good news is that the consumer electronics companies are finding a way to fix it. Companies such as XpanD and Monster are offering “universal” 3-D glasses — a single pair of glasses that they promise will work with most 3-D TV set.

Meanwhile, the Consumer Electronics Association, an industry group, is finalizing standards for the emitters on 3-D TVs so all sets can use a common signal protocol. The hope is that it will lead to a standardization of the technology on the 3-D glasses and make the glasses interchangeable.

“Right now we hear from retailers and consumers that interoperability among glasses are a problem,” says Brian Markwalter, vice-president of research and standards at CEA. “We need it to not get worse than it is.”

Markwalter says CEA hopes to have the standards in place by November so consumers could see interchangeable 3-D glasses in stores by end of next year.

With movies like Avatar and Alice in Wonderland, Hollywood has helped 3-D technology make a comeback.

Though Nintendo and Fuji have announced 3-D gadgets that don’t require glasses, the technology is effective only for small screens. The Nintendo 3DS has a 3.5-inch screen as does Fuji’s newly introduced 3-D camera.

Larger 3-D displays still require viewers to wear special glasses. It goes to the heart of how 3-D displays work. 3-D screens flash two sets of images, one for each eye. 3-D glasses separate the images for the left and right eye so our brain can combine the two and perceive depth.

3-D glasses are currently available as active shutter–where a battery-powered glass has shutters that open and close rapidly alternating between the two eyes. That movement is synchronized to transmit the wanted image and block out the unwanted one. There are also passive glasses where polarized filters help direct the images to each eye.

In North America, movie theaters use passive polarized glasses but, for consumers at home, companies such as Sony, Vizio, Samsung, LG, Sharp and Panasonic are betting on active shutter glasses. The problem lies in the synchronization between the glasses and the TV set, which each manufacturer handles through a different set of signals.

“It’s like a language and everyone uses their own,” says Chechelashvili.

Retailers are also complaining about the lack of compatibility among glasses. As more 3-D TVs arrive on store shelves, retailers will be forced to carry multiple lines of accessories, each exclusive to a product. Imagine stepping into a Best Buy and trying to find the right pair of 3-D glasses to watch the demo of a 3-D TV.

To solve these problems, companies such as XpanD and Monster have created their version of the Babel fish: a pair of universal 3-D glasses that promises to work with any 3-D TV set. These glasses sense the infra-red pulses emitted by the TVs and time the shutters on the glass to sync with that.

But it is a trick more than a complete solution. In addition to signal synchronization, there are also color incompatibilities: TV makers have specific color characteristics and the glasses that come with each 3-D set are tinted to be compatible.

For instance, Samsungs and Mitsubishis 3D glasses have a greenish tint, while Panasonic and Sony skew amber in color, explainsHD Guru.

It means universal glasses won’t offer the same quality of image as the 3-D glass handed out by the TV maker.

That’s why industry group CEA hopes to step in with a fix.

CEA would focus on emitter standards, the source of the signals in 3-D TVs, says Markwalter.

“In an ideal world, emitters would migrate to this common specification, which would make for simpler glasses,” he says. “We would then let the legacy stuff phase out of the market.”

Photo: (ripkas/Flickr)

Source:wired.com

Posted under Gadget Reviews

Sharp Plans 3-D Cellphone This Year

If you aren’t thrilled about 3-D movies or 3-D TV, how about a 3-D smartphone? Sharp say sit will have a 3-D cellphone out by the end of the year that doesn’t require consumers to wear special glasses.

The phone will also include a 3-D camera module, a Sharp spokesperson told Reuters.

A 3-D phone from Sharp is likely to include the same kind of display that the company has shown on the Nintendo 3DS handheld game console. The 3DS has a 3.5-inch display that lets consumers hold the device up and perceive 3-D images using the idea a parallax barrier. The technique uses a layer thats placed over an LCD screen to produce the feeling of depth by directing slightly different images to each eye.

As cellphone processors become more powerful and telecom carriers introduce 4G networks capable of transporting more data, companies are looking at 3-D as a way to differentiate and excite consumers. In 2009, Japanese wireless carrier KDDI started selling the first commercially available 3-D cellphone called the Hitachi Woo. More than 300,000 devices were sold in in just a few weeks.

Last month, MasterImage 3-D, a Burbank, California, company that makes 3-D displays told Wired.com that it is talking to almost all major handset makers in the U.S. about offering 3-D display to consumers. The first 3-D cellphone could be available in the United Statesnext year, says MasterImage.

Sharp hopes to beat that. But it needs better luck with the planned 3-D phone that has had with the Kin–the last much-hyped cellphone that was manufactured by Sharp.

Photo: (Josh Hill/Flickr)

Source:wired.com

Posted under Gadget Reviews

3-D: Coming Soon to a Cellphone Near You

If 3-D in movies make you sick and 3-D TVs seem out of this world for your living room, consider a 3-D cellphone.

It’s not that far-fetched. Nintendo has already debuted the Nintendo 3DS, a handheld game console that sports a 3.5-inch 3-D display — about the same size as modern smartphones. With fast graphics processing capabilities and a screen technology that can produce 3-D effects without requiring consumers to wear any special glasses, cellphones might just be the latest frontier for the third dimension.

“One hundred percent of handset manufacturers are evaluating 3-D behind the scenes,” says James Bower, president of MasterImage 3-D, a Burbank, California, company that makes 3-D displays. “Everyone wants a glasses-free 3-D experience.

The first 3-D cellphone could be available in the United Statesnext year, he says.

As cellphone processors become more powerful and telecom carriers introduce 4G networks capable of transporting more data, 3-D could charm consumers who are looking for more entertainment and functionality from their handheld devices.

Last year, Japanese wireless carrier KDDI started selling the first commercially available 3-D cellphone, called the Hitachi Woo. More than 300,000 devices were sold in in just a few weeks. The Woo’s 3-D display, powered by masterImage, uses a parallax barrier, a layer that’s placed over an LCD screen to help produce the feeling of depth by directing slightly different images to each eye.

“We can create a 3-D experience in pretty much any kind of screen including LCD and OLED,” says Bowers.

3-D films such as Avatar and Alice in Wonderland have sparked consumer interest in the format. Most major TV makers including Sony, LG, Panasonic and Mitsubishi have started selling 3-D TVs. ESPN launched a 3-D channel in time for the football World Cup. Even PC makers have hopped on to the trend with the launch of computers with 3-D displays.

But the real driver of 3-D content is expected to be amateur photos,video and gaming. Last month, Nintendo announced its new gaming system called the Nintendo 3DS portable. The Nintendo 3DS lets gamers see a rich 3-D display in their hand without the need for any special glasses.

Gadget Lab got a chance to play with the Hitachi Woo. The Woo has a flip-out screen so when opened it looks a lot like a small portable DVD player.

Some 3-D content, such as clips from the Shrek movie and a video of bubbles floating in air offered a better 3-D experience than, say, a music video.

Overall, the 3-D effect on the Woo’s 3-inch display isn’t eye-popping in the same way as on a TV screen or as enveloping as in a movie theater. But it is real and and it works. It’s convenient because you don’t need glasses to view the 3-D effect. A button on the keyboard lets you switch back to the standard 2-D view so you can scroll through the user interface on the device.

The downside: The videos seemed dull and the display didn’t have the intensity you can expect to see with a Nexus One or the iPhone. Watching 3-D clips on the device after a minute or so also made me want to look away from the screen.

MasterImage’s 3-D technology that’s used in the Woo is similar to what display maker Sharp has created for Nintendo’s 3DS Portable. Both use the concept of a parallax barrier.

A layer of material with a number of small, precise slits is placed on top of a display. The slits direct light from each image slightly differently creating a “sweet spot” that can range from 12 inches to 20 inches in front of the screen. At the sweet spot, the brain sees two slightly offset images that it can use to create a composite with the perception of depth. MasterImage says the 3-D layer adds about $10 to $15 to the overall bill of materials for the phone.

“Only one person who’s holding the phone can see the 3-D effect,” says Bowers, “but we have created a good sweet spot so there’s no struggling to find the the right position.”

That doesn’t mean the results are perfect, but it’s good enough to experience 3-D without requiring cumbersome glasses or extremely sophisticated technology.

But the ease of use comes at a price. Adding a layer on top of the LCD or OLED screen reduces brightness by up to 50 percent and resolution by almost the same number.

Bowers says the additional information that the brain perceives because of depth helps make up for some of that.

“Technically you are losing resolution but psychologically you are gaining a lot more information,” he says.

Photo: Stefan Armijo/Wired.com

Source:wired.com

Posted under Gadget Reviews

Gadget Lab Podcast: The Death of Kin and Other Wireless Drama

runMobileCompatibilityScript(‘myExperience107202497001′, ‘anId’);brightcove.createExperiences();

In this episode of the Gadget Lab video podcast, the usual nerds talk about all things mobile. First, they mourn over the death of the Kin while reflecting on what Microsoft did wrong. They also talk about what Apple apparently did wrong with the iPhone 4 antenna, which loses signal when held the “wrong” way.

Elsewhere in the mobile world, Intel says it’s hoping to ship its first mobile chips in phones starting next year. We’ll see if that ever happens and if their efforts will even matter by then. On the other hand, something we’ve wanted on mobiles devices for a long time has finally arrived: Hulu. Unfortunately it comes at a price.

You can also get theGadget Lab video podcast via iTunes, or if you dont want to be distracted by our mugs, check out theGadget Lab audio podcast. Prefer RSS? You can subscribe to the Gadget Labvideo or audio podcast feeds.

Source:wired.com

Posted under Gadget Reviews

Video: iPhone 4 Looks Gorgeous, But FaceTime Face Plants

runMobileCompatibilityScript(‘myExperience102212385001′, ‘anId’);brightcove.createExperiences();

The iPhone 4 has finally arrived here in Gadget Lab. Some of you may have seen this before.

We’ve spent only a few hours with the iPhone 4, but our first impressions of the device are quite positive. The 960-by-640 screen is gorgeous, and the thinner profile feels nice in the pocket. FaceTime video conferencing was problematic probably because of our weak Wi-Fi network here but once it got working it was neat.

We’ll have a full review of the iPhone 4 by Friday, but for now enjoy the video above re-introducing the famous device at the center of perhaps the greatest drama in gadget history.

This episode of the Gadget Lab video podcast was produced by Annaliza Savage, with editing by Michael Lennon and audio engineering by Fernando Cardoso. If you want the audio version of this podcast, subscribe to the Gadget Lab audio podcast on iTunes.

Source:wired.com

Posted under Gadget Reviews