Windows Phone 7 Makes Android Look Weak Sauce



Microsoft may be late to the game with a consumer-savvy phone OS, but Windows Phone 7 is aiming to do right a lot of what Google is doing wrong. And based on what I saw during a visit to Microsoft’s headquarters two weeks ago, the Windows Phone 7 team may be on the right track to pose a serious threat to Google.
MoreWindowsPhone7coverage on Gadget Lab:
Microsoft Announces First Windows Phone 7 Handsets
A Humbled Microsoft Prepares to Boot UpWindowsPhone7
Microsoft Blends Zune Media, Xbox Live Into NewPhoneOS
Microsoft’s Mobile Strategy Takes Aim at Apple, Google
Microsoft TellsWindowsPhone7’s App Story

The crucial part of Microsoft’s new phone strategy is the quality control it imposes onto its hardware partners. Rather than code an operating system and allow manufacturers to do whatever they want with it–like Google is doing with Android–Microsoft is requiring hardware partners to meet a rigid criteria in order to run Windows Phone 7.

As I mentioned in a feature story about Windows Phone 7, Microsoft has created new lab facilities containing robots and automated programs to test each handset to ensure that features work properly and consistently.

The effort to control quality across multiple devices may be just what Microsoft needs to regain some ground in the phone battle. In the wake of the iPhone revolution,Windows Mobile saw a serious decline in market share; the computer-ey, feature-loaded interface just didn’t cut it anymore. Windows Phone 7 is Microsoft’s complete do-over on a mobile operating system, with a slick new tile-based UI. The first Windows Phone 7 handsets are due in stores November.

With brand new test facilities, Microsoft is taking on the duty of ensuring that touchscreens and sensors are calibrated properly, for example. Also, handsets undergo software stress tests to catch bugs and system errors (see picture above). The end result should be a consistent experience across devices made by different manufacturers. That in turn could mitigate the issue of fragmentation for third-party developers: They can effectively code the same app for a large party of devices without much tweaking.

By contrast, Google doesn’t subject manufacturers to the same testing criteria. And we’re seeing the consequences: Some touchscreens work better than others, some apps don’t work on one version of Android while they do on another, and some manufacturers are even sneaking bloatware onto Android devices.

Most importantly, a consistent user experience will help customers to know what they’re getting when they’re shopping for a Windows phone.

The OS is going to be the same with the same features on every handset so, as a consumer, your decision-making will boil down to the hardware’s look, weight and size. Compare that to the experience of buying an Android phone, which could be running a different version depending on the handset you buy: Donut, Eclair, Froyo or whatever. You won’t have to ask yourself, “Am I going to get X on this phone or do I have to get another one?”

The inevitable question that arises is what Windows Phone 7 means as a competitor to iOS. It’s tough to say.

I haven’t spent quite enough time with a final version of a Windows Phone 7 device yet. Still, I think the Phone 7 user interface is refreshingly different compared to the siloed-app experience of iOS. But Apple is far ahead in terms of cultivating a rich mobile ecosystem that I don’t think Steve Jobs needs to be sweating just yet.

Google, though, needs to get Android’s story together, because the fickle platform gets more confusing and convoluted every day, and it could have the same destiny as Windows Mobile.

Photo: Mike Kane/Wired.com

Source:wired.com

Posted under Gadget Reviews

This post was written by Journalist on October 11, 2010

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A Quick Guide to Windows Phone 7 Handsets

If you want to hop on the Windows Phone 7 bandwagon, you won’t lack for handset choices, promises Microsoft. As part of its launch of the Windows Phone 7 operating system, Microsoft has partnered with most of the major telecom carriers and handset makers to create new phones for the OS.

So far, nine phones running Windows Phone 7 OS have been announced. These include the HTC Surround, Samsung Focus, LG Quantum, HTC HD7, Dell Venue Pro, LG Optimus 7, HTC Mozard, Samsung Omnia 7 and HTC Trophy.
More Windows Phone 7coverage on Gadget Lab:
A Humbled Microsoft Prepares to Boot Up Windows Phone 7
Microsoft Blends Zune Media, Xbox Live Into New Phone OS
Microsoft’s Mobile Strategy Takes Aim at Apple, Google
Microsoft Tells Windows Phone 7’s App Story

One thing remains common across all these devices. They all include a 1-GHz processor, 256 MB of RAM with a minimum of 4 GB flash memory, a capacitive touchscreen and five sensors: assisted GPS, accelerometer, compass, proximity and light sensors.

That’s by design, says Microsoft, because it wanted to give users an OS experience that would be similar, no matter which phone they bought.

Gadget Lab writer Tim Carmody got a quick hands-on with some of these devices, and he says Windows Phone 7 devices are “probably somewhere in between the iPhone and Android in terms of customization possibility.”

In the U.S., AT&T and T-Mobile have said they will offer Windows Phone 7 devices in time for the holiday season. Verizon Wireless, probably burned by its experiment with the Microsoft Kin phones, is missing from the list for now but Microsoft says Verizon will introduce Phone 7 devices soon.

So far, only AT&T has announced pricing for its Phone 7 handsets–they will cost $200 with a two-year contract on AT&T.

Here’s the list of phones that will be offered by each carrier worldwide. Check out the table to see the key features of each phone.

In North America:

  • AT&T: HTC Surround, Samsung Focus and LG Quantum.
  • T-Mobile USA: HTC HD7 and Dell Venue Pro.
  • Telus: HTC Surround and LG Optimus 7.
  • Amrica Mvil: LG Optimus 7.

In Europe:

  • O2: HTC HD7.
  • Orange: HTC Mozart and Samsung Omnia 7.
  • SFR: HTC Trophy and Samsung Omnia 7.
  • Movistar: LG Optimus 7, Samsung Omnia 7 and HTC HD7.
  • Deutsche Telekom: HTC Mozart and Samsung Omnia 7.
  • Vodafone: HTC Trophy and LG Optimus 7.

In Asia Pacific:

  • SingTel: HTC HD 7 and LG Optimus 7.
  • Telstra: HTC Mozart and LG Optimus 7.
  • Vodafone: HTC Trophy.

Windows Phone 7 Handsets:

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  • AT&T
  • HTC Surround
  • 3.8-inch touchscreen display, 1-GHz Qualcomm QSD 8250 processor, 5-megapixel camera, 512 MB ROM, 448 MB RAM, 16 GB user memory. FM radio. Yamaha speakers with Dolby Surround Sound. Weight: 5.8 ounces.
  • Samsung Focus
  • 4-inch Super AMOLED touchscreen display, 1-GHz Qualcomm QSD 8250 processor, 5-megapixel camera, 512 MB ROM, 265 MB RAM, 8 GB additional storage. FM radio. Weight: 4.07 ounces.
  • LG Quantum
  • 3.5-inch touchscreen display, 1-GHz Qualcomm QSD 8250 processor, 5-megapixel camera, 512 MB ROM, 256 MB RAM, 16 GB internal storage. FM radio. Weight: 6.21 ounces.
  • T-Mobile USA
  • HTC HD7
  • 4.3-inch touchscreen display, 1-GHz Qualcomm Snapdragon processor, 5-megapixel camera, 512 MB ROM, 256 MB RAM, 8 GB or 16 GB internal storage. Weight: 5.7 ounces.
  • Dell Venue Pro
  • 4.1-inch touchscreen display, 1-GHz Qualcomm Snapdragon processor, 5-megapixel camera, Storage and weight: N/A
  • Telus/America Movil
  • LG Optimus 7
  • 3.8-inch touchscreen display, 1-GHz processor, 5-megapixel camera, 16 GB storage Weight: 3.5 ounces.
  • Orange
  • HTC Mozart
  • 3.7-inch touchscreen display, 1-GHz processor, 8-megapixel camera, 8 GB storage, Weight: 4.5 ounces.
  • Samsung Omnia 7
  • 4-inch touchscreen display, 1-GHz Snapdragon processor, 5-megapixel camera, 8 GB storage, Weight: 4.86 ounces.


Photo by Mike Kane/Wired.com

Source:wired.com

Posted under Gadget Reviews

This post was written by Journalist on October 11, 2010

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Microsoft Announces First Windows Phone 7 Handsets


NEW YORK Microsoft CEO Steve Ballmer on Monday unveiled details on the first phones running the brand new Windows Phone 7 operating system , the software giant’s answer to Googles Android and Apples iOS mobile platforms.

The phone will be available on AT&T (who co-hosted the event) and T-Mobile networks stateside beginning Nov. 8, with handsets from HTC, LG, Dell, and Samsung.
More Windows Phone 7 coverage on Gadget Lab:
A Humbled Microsoft Prepares to Boot Up Windows Phone 7
Microsoft Blends Zune Media, Xbox Live Into New Phone OS
Microsoft’s Mobile Strategy Takes Aim at Apple, Google
Microsoft Tells Windows Phone 7’s App Story

We have a beautiful lineup in this first wave of Windows Phone 7 handsets, said Steve Ballmer, chief executive officer at Microsoft. Microsoft and its partners are delivering a different kind of mobile phone and experience one that makes everyday tasks faster by getting more done in fewer steps and providing timely information in a glance and go format.

Windows Phone 7 is a complete overhaul of Windows Mobile, which with Nokia, Blackberry and Palm had dominated smartphones before Apple and Google entered the market beginning just three years ago. Windows Mobile currently has just 5 percent of the global smartphone market, down from 9 percent only a year ago, according to Gartner Research. Worldwide, Android has already shot up to 17 percent, Apple to 14 percent, with Nokia/Symbian and RIM/Blackberry leading with 41 and 18 percent respectively.

From the users point of view, the most significant innovation of Windows Phone 7 will probably be the UI design, organized around what Microsoft calls Hubs. Instead of a flat screen offering a grid of applications, services will be grouped in tiles according to the tasks they perform. For example, Music might include an onboard Zune-like media player, but also streaming services like Slacker Radio. Each hub prioritizes recent or favorite files or apps and will be able to integrate with social, sharing and streaming services in the cloud.

The primary hubs for Phone 7 will be People (with integrated contacts, phone and text messaging, and social networking), Pictures (including photos on phone, but also on Windows Live, Office (OneNote, Word and Excel Documents, SharePoint), Music/Video (Microsofts Zune and subscription service ZunePass, iHeartRadio, and Slacker Radio), Games (multiplayer gaming with Xbox Live).

Many of these services will be built in to the OS or pre-packaged by the hardware manufacturers, but third-party applications will be also be available for distribution through Microsofts app store. These applications will be able to use WP7s built-in location and communication services.

Thousands of applications are being developed right now, said Microsoft developer Joe Belfiore. Our goal is to work with our partners so their apps have elegant coexistence with whats already on the device. Belfiore demonstrated apps from eBay, IMDb. AT&Ts UVerse Mobile, but did not announce the number of apps available at launch or details about an app marketplace.

Microsoft is also trying a new approach to smartphone hardware. While Apple and Blackberry have designed devices tightly built around their own software, and Android has generally allowed hardware OEMs to put the OS on whatever device they wish, Microsoft has taken a hybrid approach, specifying standards for their hardware partners to meet in order to carry Windows Phone 7. These include three specific buttons a menu/home button with a Windows logo, a back button, and search, plus other processor and screen resolution requirements.

The initial group of WP7 phones on AT&T are the HTC Surround, the LG Quantum, and the Samsung Focus. All three feature a 1GHz processor, wi-fi, a 5MP camera w/720 MP video, and each will cost $199.99 with a new contract. The HTC Surround is game- and media-focused, with a 3.5 screen, 16GB storage, two Dolby Surround speakers and a kickstand to prop the device up on a flat surface. Samsungs Focus offers the most screen real estate, with a 4 800×480 Super AMOLED WVGA touchscreen, but only 8GB of storage. The LG Quantum is optimized for text entry, with a 3.5 screen, 16GB of storage and a slide-out landscape QWERTY keyboard.

Like Apple and Android (and Microsofts desktop software long before that), Microsoft has also designed Windows Phone 7 to complement other devices and services in the Windows ecosystem. It offers cloud syncing from the phone to the desktop through WindowsPhone.com, tight integration with Windows Lives cloud-based office, storage, contacts/calendar, email/instant messaging, file-sharing and media-management services, and gaming downloads and social networking through Xbox Live.

The most thorough integration, though, may be with Bing, Microsofts search engine. Every WP7 phone will have a search button that will connect with Bing to search web results, maps, directions, media, or shopping. Bings search results will in turn be closely tied to the sharing and communication services on the devices. The mobile frontend client for Bing was smooth and versatile, but some may note that Microsoft did not show or announce the possibility of using another search backend as the default.

The other major worry about WP7 was the lack of copy and paste at launch, which Belfiore confirmed. However, he promised that a free update adding copy and paste would be pushed to all WP7 devices in early 2011.

The two major emphases I see in Windows Phone 7 are the integrated social networking and cloud services and the push towards casual gaming. EAs The Sims 3 for Windows Mobile is a terrific example of the confluence of those two. Just as with the Xbox and Kinect, the development of Xbox Live for mobile has taken strong cues in look and feel from both Nintendos Wii and the success of iOS in casual gaming for all ages. Theres very little here thats directed for the Xbox 360s hardcore gamers, but theres plenty here for people who love to play games and share media with their friends.

Microsofts hope is that these features will differentiate Windows Phone 7 devices from the rest of the market. Users already engaged with Microsoft devices and software, from the Windows 7 desktop OS and MS Office to the Xbox or Zune, will benefit the most from their integration on the smartphone. Others may find Phone 7s interface and its reorganization of applications and services more intuitive or appealing.

Its a beautiful interface, competitively priced and extremely well-integrated with Microsofts other core products. The irony is that two of these core products Office and the Xbox have been largely separate until now. Users may just have a difficult time deciding whether its a phone for business or pleasure or whether Microsoft can succeed in trying to do both at the same time on one device.

Photo: Mike Kane/Wired.com

Source:wired.com

Posted under Gadget Reviews

This post was written by Journalist on October 11, 2010

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A Humbled Microsoft Prepares to Boot Up Windows Phone 7


Joe Belfiore, Microsoft’s man in charge of mobile, has a favorite word when he talks about Windows Phone 7: “holistic.” The company’s mobile infrastructure underwent a sea change, rethinking its entire phone manufacturing and design strategy for customers to enjoy, Belfiore told Wired.com.

It even involved building robots, like the one pictured above, to make sure handsets work like you expect them to.

“We’re taking responsibility holistically for the product,” Belfiore said. “It’s a very human-centric way of thinking about it. A real person is going to pick up a phone in their hand, choose one, buy it, leave the store, configure it and live with it for two years. That’s determined by the hardware, software, application and services. We’re trying to think about all those parts such that the human experience is great.”

Windows Phone 7 is Microsoft’s complete do-over of a mobile operating system after the earlier Windows Mobile plummeted in market share and popularity in the wake of Apple’s consumer-savvy iPhone and Google’s prolific Android devices.

Referred to as “7″ by the engineers developing the OS, the project has been in the works since December 2008, when Microsoft decided to scrap all of its efforts on Windows Mobile 7, which would have been an iteration of the older operating system largely focused on business customers.

At a New York press conference on Monday, Microsoft CEO Steve Ballmer will announce hardware and carrier partners who will be supporting the operating system when the first Windows Phone 7 smartphones finally ship November. AT&T will be speaking at the event as well, suggesting that the telecom company will be among the initial carriers offering the OS.

In exclusive interviews with Wired.com, Microsoft staff spoke about the radical transformation in mobile strategy that was necessary to make Windows Phone 7 possible. The company had to purchase brand new lab facilities, hire and shuffle around top managers and reorganize its entire design department to rethink mobile.

Belfiore explained that years ago with Windows Mobile, the process was such that a mobile carrier and manufacturer would determine the features they wanted on a phone, and then they’d issue a list of specific instructions to OS makers such as Microsoft. This M.O. led to the creation of Windows Mobile, which has been knocked by critics (and even some of Microsoft’s own designers) for being overloaded with features and unfriendly to users.

“It was trying to put too much functionality in front of the user at one time as it could, and it resulted in an experience that was a little cluttered and overwhelming for taste for a lot of people today.” said Bill Flora, a design director at Microsoft. “It felt computerey.”

However, after Apple introduced the iPhone in 2007, Steve Jobs rewrote the rules of the wireless game. He slyly negotiated an arrangement with AT&T to carry the iPhone without even showing the carrier the phone. As a result, Apple was able to tightly control the design of the iPhone’s OS and hardware to deliver a mobile experience tailored for the customer to enjoy rather than the carrier.

In the aftermath of the iPhone, manufacturers have been racing to deliver competitive smartphones tailored to quality consumer experiences. And Microsoft acknowledges that Windows Phone 7 is benefiting from this paradigm shift.

“The success of the iPhone certainly had an impact on the industry and an impact on us,” Belfiore said. “And we said there were a lot of things we could do to deliver a solution that’s different from the iPhone but have some of its benefits.”

Source:wired.com

Posted under Gadget Reviews

This post was written by Journalist on October 8, 2010

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Gadget Lab Podcast: Windows Phone 7 and the Madness of Sony and Cisco

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First things first: In this episode, Brian X. Chen and I show off the Star Trek Enterprise pizza cutter from ThinkGeek. If you know a Trek fan who enjoys eating pizza (and what Trek fan doesn’t?) this could be a fine gift. It’s weighty, shiny silver, and looks just like the starship piloted by Captain James T. Kirk. It’s not the most solidly-built cutter, though, Brian points out — as he holds it dangerously close to my neck.

In more substantive tech news, we discuss the upcoming launch of Windows Phone 7, planned for Monday October 11. Microsoft will be taking the stage with AT&T at this press conference, which pretty much confirms that AT&T will be one of the carriers offering Microsoft’s next mobile operating system.

In other news, Cisco unveiled its Umi video phone, a $600 piece of kit that turns your HDTV into a videoconferencing system. You’ve also got to pay a monthly fee to support the Umi service. Are these guys crazy? Have they never heard of Google Chat?

Brian reviews Instagram, a hot new photo-editing and photo-sharing app for iPhones.

And we talk briefly about Sony’s risibly ugly Google TV remote, images of which popped up online earlier this week. If this is what the future of television looks like, I want to change the channel.

Like the show? You can also get the Gadget Lab video podcast via iTunes, or if you dont want to be distracted by our unholy on-camera talent, check out the Gadget Lab audio podcast. Prefer RSS? You can subscribe to the Gadget Lab video or audio podcast feeds

Or listen to the audio here:

Gadget Lab audio podcast #91

Source:wired.com

Posted under Gadget Reviews

Microsoft Marshalls Dealmakers, Lawyers to Take On Android

As it gets ready to unveil its own operating system next, Microsoft is taking careful aim at its closest competitor: Android.

Through patent licensing deals and lawsuits, the Redmond-based computer giant is trying to cover all its bases, aiming for a situation where it wins whether a customer chooses a Windows phone or an Android one.

But it’s too soon to tell whether the strategy will pay off.

On Monday, Microsoft CEO Steve Ballmer said he looks forward to collecting revenue from Android handset makers, including HTC, which has a licensing agreement with Microsoft.

For handset makers that don’t show HTC’s willingness to do it the easy way, Microsoft can do it the hard way, too: Microsoft sued Motorola this week, alleging patent infringement around Motorola’s Android-based smartphones. The suit charges Motorola with allegedly violating patents related to synchronizing email, calendars, contacts, scheduling meetings and notifying applications of changes in signal strength and battery power.

“One reason that Microsoft is going after Motorola is that if patent infringement is found it is easier to establish damages against a company that is selling a product than Google, which is giving the OS away for free,” says Robert Sloss, intellectual property partner at Farella Braun + Martel.

In April, Microsoft announced that it has inked a patent licensing deal with HTC that would allow HTC to continue using the Google-designed Android operating system in its phones while mitigating its risk should Microsoft aim any patent lawsuits at the OS.

Microsoft and HTC did not disclose specific details of the agreement, though the two companies have said HTC will pay Microsoft an undisclosed sum for the patent rights.

Patent battles among technology companies are routine. Oracle has filed a lawsuit against Google over the use of Java in Android, a claim that Google has vigorously disputed. Last year, Nokia sued Apple alleging patent infringement by Apple in connection with the iPhone. Meanwhile, Apple initiated a lawsuit against HTC over alleged infringement on iPhone related patents. In other words, its business as usual.

With the smartphone business becoming extremely competitive, the stakes are higher than ever.

In just two years, the Google-designed Android OS has become a major force in the mobile world. Android, which made its debut in 2008 on a HTC manufactured phone, has now been adopted by almost every device maker including Motorola, Samsung and LG. Android is now the most popular operating system among people who bought a smartphone in the past six months, according to August data from The Nielsen Company. BlackBerry and Apple iOS are in a statistical dead heat for the second place.

With the upcoming Windows Phone 7 OS, Microsoft hopes to attract consumers. But until then, it is trying another strategy.

“The Microsoft innovations at issue in this case help make smartphones ’smart,’ Horacio Gutierrez, deputy general counsel at Microsoft, wrote on the company blog.

Microsoft’s patents relate to features such as the ability to send and receive email, manage calendars and contacts. Microsoft claims it has also patented technologies that manage signal strength, battery power and memory in the device.

“The crux of the argument is that Microsoft is saying Android OS uses technology that has already been part of Microsoft software,” says Sloss.

Although the lawsuit has been filed, it is difficult to know right away how valid Microsoft’s claims are, says Sloss. Both Microsoft and Motorola are likely to go through an extensive process of discovery, which involves presenting documents to support their claims and they are likely to keep it under wraps.

“A lot of it probably won’t be public,” says Sloss. “It is standard to enter into protective order because the core of the patents and the products will be highly confidential.”

There is always the possibility that the two companies settle out of court, with Motorola going down the same road as HTC. In that case, Microsoft could gain “hundreds of millions of dollars” in royalties and further strengthen its patent claims.

“Damages calculations are very complex,” says Sloss. “There’s nothing in Microsoft’s complaint that says exactly how much it is looking for.

But if Microsoft and Motorola choose to settle, it is likely that Motorola may wind up paying a license fee for each Android handset it sells, similar to what HTC is doing.

For Microsoft that may not translate into rich profits but it will certainly add up to sweet revenge.

Photo: Motorola Backflip (Jon Snyder/Wired.com)

Source:wired.com

Posted under Gadget Reviews

Microsoft to Launch Windows Phone 7 Next Week

Microsoft is scheduled to announce its first line of Windows Phone 7 products in a New York press conference next week.

Reporters this morning received an invitation to an Oct. 11 event, where Microsoft will announce which carriers and manufacturers will be making and selling handsets based on Microsoft’s next mobile operating system. The company will also preview the first line of Windows Phone 7 hardware.

It’s evident that AT&T is on board as one of the carriers. Microsoft CEO Steve Ballmer and AT&T CEO Ralph de la Vega will be jointly hosting the conference to discuss the latest developments of Windows Phone 7, according to the press invite.

Despite Engadget’s report that T-Mobile will be a highlight of the Microsoft press conference, a Microsoft spokeswoman said T-Mobile is holding a separate press conference on Oct. 11 that is not part of the Microsoft conference. She declined to comment on whether T-Mobile would be among initial carrier partners offering Windows Phone 7.

Windows Phone 7 is Microsoft’s complete do-over of its mobile operating system previously dubbed Windows Mobile. Microsoft established an early lead on mobility with its older mobile operating system, but in recent years the company has suffered substantial losses in market share. Windows Mobile hasn’t been upgraded substantially in several years, and more user-friendly competitors such as Apple’s iPhone and Google’s Android OS have taken market share away from Microsoft. As a result, Microsoft scrapped the Windows Mobile project and redid the entire OS into a tile-based interface incorporating elements of the Zune media player and Xbox Live gaming.

Microsoft is also tackling its competitors on the patent front. On Friday, the Redmond company sued Motorola over alleged patent infringement in its Android phones, covering features such as “synchronizing email, calendars and contacts, scheduling meetings, and notifying applications of changes in signal strength and battery power.” And in an interview in the Wall Street Journal Monday, Microsoft CEO Steve Ballmer says that Android sales will generate licensing fees for Microsoft.

Though the company will announce details about Windows Phone 7 at the Oct. 11 conference, multiple reports have claimed that the official shipping date of the first Windows Phone 7 devices is Nov. 8. Wired.com has heard the same date from sources familiar with the project.

Source:wired.com

Posted under Gadget Reviews

The Internet of Cars: New R&D for Mobile Traffic Sensors

When we talk about “the internet of things,” we usually begin with commercial and household applications — tracking inventory, or a lost remote. But one future of networked objects might be in public information and infrastructure: the internet of cars.

For four years, MIT’s CarTel project has been tracking the driving patterns of GPS-equipped taxis in metro Boston. The research team, led by computer scientists Hari Balakrishnan and Sam Madden, thinks we can stop spotting traffic jams after the fact with news helicopters or roadside sensors by equipping cars themselves with position sensors and wireless connections. They’ve developed a new software algorithm that optimizes information-sharing between multiple nodes on a network, when those nodes are on the move, drifting in and out of close contact with one another.

Equipping cars with position and network technology has several advantages over traditional traffic-tracking methods. It’s already here, in the form of on-board GPS systems and the RFID fobs city car-sharing programs use to track cars and give multiple drivers access to vehicles. It’s less expensive than helicopters, and less static than fixed roadside sensors. Finally, news organizations and planners can see traffic tie ups as or even before they happen, rather than after the fact.

There are potential privacy concerns. Why should I allow the Department of Transportation, my local news team, or any entity to track my movements? Collection of this information would have to be closely regulated, highly encrypted, and strictly anonymized — perhaps even initially restricted to public and publically licensed vehicles likes public transit, cabs, police/fire/rescue vehicles, or cars and trucks owned by local government. The whole point is that when it comes to plotting traffic patterns, tracking unique users simply doesn’t matter.

But the potential upsides are tremendous. Having better knowledge of actual traffic patterns could help urban planners improve their transportation infrastructure, from retiming traffic lights to restructuring bus routes. It could help first responders and ordinary drivers avoid potential tie-ups.

Researchers at Ford and Microsoft are sufficiently intrigued. They plan to test the MIT researchers’ algorithm and network design in future versions of Sync, the Redmond-designed, Detroit-implemented automotive communication and entertainment system.

Image and video from Ford Motor Company

Source:wired.com

Posted under Gadget Reviews

Video: Windows 95 Running on an iPad

If you’re searching for a way to wreak havoc on an ex-lover or a rotten business partner, look no further than the video above. The 8-minute tutorial walks you through the steps to hack an iPad to run Windows 95.

That’s just wrong.

We’ve seen people hack iPhones and Windows Mobile phones to run the Android OS, which could prove useful. But if you’re even thinking about installing Windows 95 (not even XP) on an iPad, you’re just twisted. Demented. Messed up. Hellbent on revenge. And a nerd.

At least it’s not Vista, though.

Source:wired.com

Posted under Gadget Reviews

Future of Reading’s Present Filled With Smart Concept Videos

With the success of the Kindle, Nook, Sony readers, and tablets like the iPad, it seems like electronic books have finally arrived. But I think we’re actually still stuck in between two developmental phases on the way to the future.

For a long time, work on interactive books was about building either theory or prototypes. People talked about what multimedia reading might or could or should look like, and they built what were mostly one-off or low-volume projects using CD-ROMs, software applications, or the web.

Now, though, the theory and the prototypes have blended: even when designers and programmers don’t have the resources to put their ideas into production, they have the visual tools (and we have the device literacy) to make concept videos that explain clearly what we think/hope the future of reading will look like.

Here are three examples. The first (which you may have already seen) is from Microsoft, demonstrating its aborted Courier tablet project:

The second, which I think is very smartly done, is from the design consultancy firm IDEO. It details three concepts: “Nelson,” a reading application that incorporates commentary on and context for the primary text; “Coupland,” a reader with a built-in social- and sharing-network; and “Alice,” an interactive/participatory reading/gaming app where readers can “unlock” elements of a story by manipulating the device or traveling to geotagged places.

This third concept video, from Canadian new-media-publishing firm PadWorx, is for an interactive electronic version of Bram Stoker’s Dracula scheduled to ship this fall:

The breadth of approaches reflects the difference in backgrounds. There are relatively few people currently working in this space with a long history of working on interactive fiction. E-books — even future-concept e-books — assembled by traditional publishers or booksellers tend to look like a traditional publisher’s or bookseller’s idea of what a book ought to look like. Microsoft casts a wide net, but it’s fundamentally a computer software company; IDEO has futurists who work in design and advertising; PadWorx’s e-book is assembled by makers with a background in film, animation, and video game design, and it shows.

For another view of an actual (not projected/conceptual) application — one perhaps driven slightly more by a mobile app designer’s experience — look again at Stephen Fry’s wonderful, autobiographical myFry app:

I don’t think anyone knows exactly what the future of reading will look like. But I think we may finally have a handle on how we might try to see and explain it before it finally arrives.

Source:wired.com

Posted under Gadget Reviews

Microsoft’s New Mobile Strategy: Software for Every Platform


Alternate MS Office icons by talwayseb, via CrystalXP.net

Microsoft is a giant company working in many different fields, but in the consumer market, apart from XBox, it does one thing really well: software. After some high-profile, quickly-aborted misadventures in mobile, that’s what it’s going to focus on from now on.

Microsoft’s Tivanka Ellawala told the WSJ that the company’s done with smartphone hardware (beyond in-house prototypes, presumably): We are in the software business and that is where our business will be focused,” he said. That means no follow-ups to the Kin social media smartphone, definitely; no resuscitation of the Courier e-reader/tablet project, probably; and a new focus on making apps for other platforms, quite possibly.

What kinds of platforms? I don’t know — how about the iPad?

On Wednesday, Microsoft blogger Paul Thurrott confirmed the rumors on Twitter: “Shhh…. It’s true: Microsoft is working on iPad apps.” Makes perfect sense to me:

  • Microsoft was never fully behind smartphone/tablet hardware;
  • Its mobile OS is battling stiff competition on all sides;
  • They’ve always been a multi-platform company;
  • And, um, they’ve already got apps on the iPhone. (Bing. For now.)

So besides search, what are we talking about here? Microsoft Office? (Which, remember, includes a LOT of apps, not just Word, Excel, and PowerPoint.) Games? Messenger? Frontend clients for Windows Live? Specialized applications for enterprise clients? Virtual PC, to mix it up with VMWare’s anticipated virtualization apps? No one knows.

Source:wired.com

Posted under Gadget Reviews

First Post-RIM Version of Documents To Go Released

Happy news for iPhone- and iPad-using fans of the $10 standard flavor of office/productivity suite Documents To Go: Yesterday, version 4.0 was released for iOS. The $15 Documents To Go Premium hit 4.0 last week.

These were the first updates of the application following Blackberry-maker RIM’s partial acquisition of Documents To Go creators DataViz. RIM had announced that it had reassigned the majority of the company’s employees to developing applications for Blackberry smartphones and the Blackpad tablet; this had cast some doubt on future updates of Documents to Go for other platforms.

Still, this may be the last major update Documents To Go will see for iOS. We can assume that 4.0 was mostly in the can when RIM bought DataViz’s assets early this month. If RIM does indeed let multi-platform development of Documents To Go slide, that creates an opening for many would-be/could-be competitors — including Microsoft Office.

DataViz keeps Documents To Go updates coming [MacWorld]

Source:wired.com

Posted under Gadget Reviews

Text-Free Computers Find Work for India’s Unlettered

Much to newspapers’ chagrin, these days everyone advertises and looks for work online. But how do you find work if you can’t read? Here, the new generation of touchscreen computers is light-years ahead of newsprint.

That’s the premise of Indian jobs site Babajob.com, with help from Microsoft Research’s ethnographic UI expert Indrani Medhi.

Besides the informal labor market, Medhi has also deployed and studied the use of text-free interfaces in mapping, mobile banking, and disseminating health information. Since many parts of the developing world are adopting mobile phones without books or traditional PCs, the implications of widespread text-free mobile computing applications are tremendous.

Medhi’s research is not just technological but anthropological, as the “ethnographic UI” phrase implies. Speech, for instance, is preferred over multimedia/video by her study subjects. The presence or absence of computing devices in the home has class implications. Medhi writes that her team is “also trying to understand characteristics of the cognitive styles of those with little formal education and their implications for UI design for this population.” Hindi, for instance, is like English read from left to right. It’s natural for us to arrange pictures from left to right to show chronology or causality. It’s not necessarily intuitive to a nonreader.

The demo video above of Babajobs’ text-free interface is in Hindi, without subtitles, but it’s not hard to make out what’s happening. (If you want to skip to the site in action, go to 2:50.) A middle-class couple is looking for domestic help. Meanwhile, one woman convinces another (who can’t read) that she can use a computer to find work. At the end, they find each other. Such a simple, happy story is easy to understand without letters or language.

Source:wired.com

Posted under Gadget Reviews

Could Microsoft Office Go Multi-Platform For Mobile?


Windows Phone 7 Office Image via Microsoft.

Traditionally, Microsoft has been a software company, leveraging its office suites and operating systems, but selling applications for any compatible hardware and platform. For smartphones in particular, its strategy has been to supply the software and let other companies worry about developing the phones. So why not go all the way and sell its software for every device on every platform?

That’s what Business Insider’s Dan Frommer proposes the company do: “Microsoft should develop Office apps for the iPad, Android, Chrome OS, BlackBerry tablet, and any other computing platform that is likely to become popular over the next 5-10 years,” adding that “if Microsoft wants to keep people tied into its Office suite, it needs to go where the people are going.”

Office is integrated into the forthcoming Windows Phone 7 OS, but would compete on several fronts in smartphone and tablet platforms, including iWork on Apple’s iPad, Google Docs on the mobile web, and Dataviz’s multi-platform Documents To Go, just acquired by Blackberry maker RIM.

Frommer sees RIM’s purchase of Documents To Go as a defense against the possibility of Microsoft introducing an Office app for Blackberry. Ironically, if RIM stops active development of Documents To Go for other platforms, that could create just the multi-platform opening needed to entice Microsoft to swoop in.

Source:wired.com

Posted under Gadget Reviews

Video: Command and Control Robots with Microsoft Surface

After Microsoft’s Surface multitouch table premiered, early implementations were limited: retail stores, hotels, restaurants, bored executives goofing off in board rooms, and university researchers modeling totally kickass Dungeons & Dragons games.

But why waste your time controlling virtual armies of NPC henchmen when you can control REAL armies of tiny robots? Or giant ones? That’s the Doctor Doom move. You don’t even need to peek at your WWDDD? bracelet from inside your hideous metal mask.

Nobody at the UMass-Lowell Robotics Lab (as far as I know) has a hideous metal mask. And they haven’t even built the robots yet — so this is still at the D&D level of virtual awesomeness/villainy, not cartoonish super-villainy.

But there’s important, amazing, yet simple tech at work in this proof-of-concept demo. The researchers use multitouch to send the robots scurrying around to execute commands, but also to pan and zoom a map of where they’re operating, create virtual subcontrollers, and display text and video data, all within the same interface.

The lab’s work focuses (among other things) on human-robot interaction, robot vision, interactive learning, and disaster response. The ease-of-use of multitouch controls is clearly valuable in all of those scenarios. As Evan Ackerman gushes at BotJunkie, “Its not even that theres anything that innovative going on here, strictly Its just that Surface is able to merge existing hardware and existing controls into a new interface, which makes all the difference.” Ackerman also notes that very little innovation in robotics research is happening at the UI level; the fact that a consumer/commercial product can be introduced on this end solves a slew of practical problems for existing robotics, not to mention potentially putting control of the technology in the hands/fingertips of many more people.

Now imagine if this research merged with the retail applications of Surface already in use. You go to a bar, touch a table, order a drink — and a robot navigates the room and brings it to you.

From UMass-Lowell Robotics Lab via the Microsoft Robotics Blog and BotJunkie.

Related posts:

  • D&D + Microsoft Surface = Unheard-of Levels of Radness
  • First Look: Microsoft Milan Surface Computer A Table That Knows Whats On It
  • Microsoft to Install Surface Systems in AT&T Stores
  • Microsoft Shows Off Surface in Sheraton Hotels
  • Quadrocopters Work Together to Lift Loads, Destroy Mankind
  • Robo Spiders Are Multilegged Mechanical Marvels
  • Gallery: Robot Bartenders Sling Cocktails for Carbon-Based Drinkers

Source:wired.com

Posted under Gadget Reviews

This post was written by Journalist on August 26, 2010

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Why Xbox Might Be Microsoft’s Future — and Computing’s, Too

It’s easy to dismiss Xbox’s new Kinect controller-free sensor as a “Wii Too” product.

But I wonder whether Microsoft is onto something much bigger, something that will take the innovations introduced for the Xbox into the broader sphere of personal computing.

Sure, from the perspective of gaming in 2010, it doesn’t offer much that Nintendo’s Wii doesn’t already have — as we pointed out in our review of Kinect in June.

But for one thing, Kinect doesn’t just record your movements. Its system of cameras, microphones, sensors and software algorithms also records (and recognizes) your voice, and can recognize faces and objects. For another, it didn’t come directly from the gaming and entertainment division at Microsoft, trying to copy the Wii. It grew out of Microsoft’s research labs, from a combination of teams already working on alternative input systems for computing devices. Gaming is a high-profile test case for their implementation.

Craig Mundie, chief research and strategy officer at Microsoft, told Computerworld on Thursday that Kinect “portends a revolution in the way people will interact with computers.” Bill Gates suggested something very similar at the D5 conference in 2007: The real transformation of the desktop metaphor for the PC would come through innovations in three-dimensional imaging. PCs and games were both held back by their reliance on the mouse/keyboard and the controller, Gates said:

[The Wiimote is] a 3D positional device. This is video recognition. This is a camera seeing whats going on. And, you know, in the meetings, like youre on a video conference, you dont know whos speaking, you know, theyre audio only, things like that. The camera will be ubiquitous. Now, of course, we have to design it in a way that peoples expectations about privacy are handled appropriately, but software can do vision and it can do it very, very inexpensively. And that means this stuff becomes pervasive. You dont just talk about it being in a laptop device. You talk about it being part of the meeting room or the living room.

For a useful analogy and some historical perspective, let’s go back to October 2001. On October 25, Microsoft released Windows XP, still the most popular desktop operating system in the world. Two days earlier, Apple introduced the iPod, the most successful digital music and media player ever. Over the next nine years, what happened?

One of Apple’s shrewdest moves in the past decade was to embrace the iPod as the technological and commercial driver of its core businesses. The iPod was universally hailed as the top device in its class, technologically sophisticated and culturally cool. iTunes gave Apple footholds in retail (first for music, then other media) and on the PC platform. It was the first post-PC device that along with digital cameras and video, let Apple remake the personal computer from a workstation into a digital media hub by way of iLife. Then, in rapid succession, the iPod begat the iPhone, Apple TV, and the iPad. Apple brought multitouch interfaces to its laptops, and now its desktops via the Magic Mouse and Magic Trackpad. It’s a huge, diversified company, but it all springs from the success of the iPod.

Over the same period, Microsoft lost a lot of its reputation as an innovator, especially in the retail market. It settled its antitrust case with the DOJ. Its web browser and new Windows OS were widely reviled. It tried (and largely failed) to get strong positions in search, smartphones, and music players.

But the Xbox is different. Critics and fans love it; it has sold (and continually grown) like gangbusters; it’s been widely perceived as both serious and cool; it’s had landmark games like Halo, BioShock, and Final Fantasy XIII; and with XBox Live it arguably did more than any other product to actually bring proper networked computing into people’s living rooms.

Apple’s iPod, and then the iPhone, have given the company a direction for the future: innovative cloud and boutique retail, selling handheld computing devices driven by multi-touch interfaces. It’s a very different path than if Apple had continued to follow the roadmap offered by the Mac.

If Microsoft follows the Xbox rather than Windows and Office, or rather than chasing after Apple in tablets or Google in search, we’ll see it become a company less defined by enterprise solutions and spreadsheets than by ubiquitous, large-scale, multi-surface household computing.

Source:wired.com

Posted under Gadget Reviews

This post was written by Journalist on August 2, 2010

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Windows Phone 7 Likely to Launch First in Europe in October

After offering previews of its Windows Phone 7 platform last month, Microsoft seems ready to take the next step to get it to market.

The company seems to have set shipping dates for the platform and Europe will be the first to get it.

At a conference, Microsoft’s chief operating officer Kevin Turner told attendees that the company is looking to transition to Windows Phone 7 around October in Europe and November in the U.S.

“We are back in this game,” says Turner in this video posted on Engadget. “And this game is not over.”

In the next three to five years, 450 million smartphones will be sold, he says. That’s double the smartphones sold today.

“When you look at this (Windows 7) phone and some of the UI (user interface), it’s not like any phone you have ever seen from Microsoft,” says Turner. “And I think that’s a good thing.”

Microsoft is working with companies such as Samsung and LG for the hardware.

Over the last three years, Microsoft’s Windows mobile operating system has been eclipsed by rivals such as Google’s Android and Apple’s iPhone OS. For the three months ending May, RIM’s BlackBerry OS ranked first with about 41.7 percent market share in the U.S., followed by Apple at 24.4 percent and Microsoft at 13.2 percent, according to Comscore. Android OS came in fourth at 13 percent but Android has been moving up the ranks steadily gaining points while its rivals are losing share.

Microsoft is betting Windows 7 phone will help turn the tide. The new Windows 7 OS has a snazzy new user interface, integration with Zune market for games and music, and search by Bing. (Check out Gizmodo’s in-depth look at Windows Phone 7.)

In the U.S., AT&T has said it plans to be the “premier” carrier for the platform. AT&T has been slow to embrace Google’s Android platform and it will be interesting to see the size of the bet it will place on Microsoft.

Photo: (brendanlim/Flickr)

Source:wired.com

Posted under Gadget Reviews

In-Depth Look at Windows Phone 7 Reveals Promise, Polish

by Matt Buchanan, Gizmodo

“What’s this?” a girl at a party asked, as I handed her my phone. She touched a square, and everything flipped away. “It’s Microsoft’s brand new phone. Kind of like a fresh start,” I explained. “Oh. It’s… neat.”

That’s the most apt way to describe Windows Phone 7, really. It’s a fresh start, and it’s neat. It’s a clean slate that Microsoft can use as a foundation to build something entirely new, and it’s not like any other phone you’ve used. It manages to do something that’s sadly rare for Microsoft, which is to leverage all of these different Microsoft products and servicesBing, Xbox Live, Zune to name a fewand seamlessly bring them together in a single, polished product. Which is exactly what Windows Phone 7 needs to be.

Windows Phone 7 is coming out this year, in the next few monthsOctober, possiblyand the basic rundown of “What is Windows Phone 7?” can be found here and here. The version that I’ve been using for the last few days on prototype hardware (a Samsung phone which will never be sold) has been variously described to me by Microsoft as “beta 2,” a “close-to-release-candidate build” and a “technical preview.” Developers will be getting phones loaded with it shortly in order to have apps ready for launch. It’s representative of what the final Windows Phone 7 interface and experience will be like, though two critical parts were missing, because they’re still under heavy construction: Xbox Live and the Apps Marketplace.


The Interface

The phrase “authentically digital” makes me want to barf rainbow pixels, but Microsoft’s description of the Windows Phone 7 interface is truth: It doesn’t try to feel like anything but a flat, digital interface. There is no attempt to depict three dimensionality or any kind of real-world mimesis. No gradients, shadows, gloss or shading. Everything is crisp and flat. Everything pops, bright primary colors and white text on a black landscape. Touch a tile on the main screen, and the interface flies away like exploding puzzle pieces, revealing the app you wanted to see. Oversized text is the order of the day. (Yes, it still runs off the screen in lots of place.) It feels gloriously modern. I love it. I wonder how gracefully it’ll age.

Microsoft doesn’t treat the main components of the phonelike Music+Video, People, Pictures, Xbox Liveas apps. They’re “hubs.” Which means they’re panoramas with two or three or even four screens that you swipe left or right to move from one screen to another. For instance! In the People hub, one screen is all of my contacts. Flick to the right, and it’s recent contacts. Flick again, and it’s “what’s new,” which is a newsfeed of my friends’ updates from Facebook and Windows Live. (Well, it would have Windows Live friend updates, if I had any friends that used Windows Live, or the Twitter service was turned on yetbut more on that later.) You can get a sense of how developers will be able to expand on hubs in a way that’s more integrated than separate apps you install. Overall, the concept works really well, once you get it.

Live Tiles are what make the start screen good, and mostly eliminate the need for widgets. They’re the giant squares of, um, stuff that make up the home page. The tile for every application is dynamic, so one for my account mail will show me how many messages I have, while the tile for a person I have pinned to the start screen will show me their latest photo. Unfortunately, weather isn’t a built in app, so you can’t see what’s up at a glanceat least not with the early app that Microsoft made available in the Marketplace. But there’s a lot of potential in this concept, ridding the need to go through the motions of opening an app when all that’s needed is a shot of info.

There are three buttons that’ll be on the front of every Windows Phone 7 phone: Start, Back and Search. Start works just like the home button the iPhoneit takes you back to the start page. Back is much like Androidit shoots you back a screen. Search is contextual, which means sometimes you don’t know what it’ll bring up. In Maps, it looks up where you want to go; in People, it looks through contacts; from the start screen, it’s Bing search, which is comprised of a general web search, local listings, and news.

I didn’t think to use the search button as often as I should have. Like the Zune HD, WP7 is a very list-oriented interface when it comes to displaying a lot of information or options (versus, say, a grid). The main contacts page in the people is a very long list, since it brings in all of your Facebook contacts, without a way to filter them by network. The right side of the start screen is a long list of installed appsyou get the idea. Microsoft wants you to search for things or use voice commands to quickly get to them, but the most natural reaction would be to scroll for a long time.

Notifications, like for text messages, unobtrusively show up at the top of the screen, where you can ignore them or act on them. It’s how notifications should be. Pressing the volume key neatly brings up Zune player controls too at the top of the screen too. There’s a few other quirks to Windows Phone 7’s deliberately window-less interface. The cell signal typically isn’t visible; you have to tap the top of the screen to make it pop up. The indication that it’s syncing or updating is subtle, a series of dots running across the top of the screen.

The app bar, seen here, is exemplary of Windows Phone 7’s most aggressively iconographic tendencies. It’s a small menubar that runs alongside the bottom of many, if not most apps; it’s where the buttons to do things are often located, like composing a new message in Outlook. The buttons have no labels, just hieroglyphs. There’s an ellipsis in the top right hand corner of the barit’s supposed to indicate “press here, or drag up,” which will reveal the app bar in its full glory, with text labels for the buttons, along with a list of other things you can do, like access settings. While app bar’s behavior will be consistent across every appkind of like a more obvious, onscreen version of Android’s menu buttonit’s something people will definitely have to learn to use. The major issue is that it doesn’t eliminate the need for long pressespressing and holding down, like on a picture in the gallery app, is still the only way to trigger certain things, and you can never quite tell when to use it.

The touch keyboard looks stark, almost advertising that it’s a crappy experience. Tiny little letters set against unforgivingly pointy little rectangles. It’s deceptive, since in terms of typability, it’s second to the iPhone. It’s a wonderful keyboard: fast, smooth, intuitive and totally natural, even this phone’s narrowish screen. Text selection is weird, but workablepressing and holding over editable text brings up a fat green text cursor that you can slide between the letters, sticking it wherever you need it.

Given that it’s a beta OS running on prototype hardware, the interface’s speed was impressive. It’s exactly like a Zune HD. No stuttering or slowdown, just zoomy flips and swoops, back and forth between apps and the start screen. Of course, it needs this kind of speed, since it like’s a return to iPhone pre-iOS4there’s no multitasking for third-party apps. (No, not even Pandora will run in the background.) It seems appropriate to mention now that there’s no copy and paste. A throwback to the halcyon days of 2009, Windows Phone 7 is the only modern smartphone that’ll be left in this position. It’s clearly going to be painful. Maybe agonizing.

The price of Windows Phone 7’s modernity, its difference, is something of a learning curveor at least, that impression was more solidified after I handed the phone to a half dozen or so people over the weekend. All of them were lost, at least for a few minutes. Then I explained things. Then most of them said some variation of, “It’s cool, I guess.”

But, day to day, Windows Phone 7’s interface does work. Well. It’s quick, fluid, clean, modern. It’s not perfect. It’ll take a day to get used to. But I think most people will like it, if not love it. I do. The question is what it’ll be like in a year, or two years, when it’s more complete and filled out, less of a clean slate.

People and Accounts

People and accounts on Windows Phone 7 is a cross between Android and WebOS. A Microsoft Live ID is the core account that ties everything together. Which theoretically, can be a lot of stuff. It’ll pull in your contacts, Hotmail/Windows Live mail, Office Live, Zune, Xbox Live avatar, Pictures, SkyDrivepretty much all of Microsoft’s online services are tied in, one way or another, through the Live ID. The iPhone feels archaic in this regard.

Like a lot of people, I don’t use Live except for Xbox and Zune. Fortunately, Microsoft’s support for other services, like Google and Facebook is solid. Particularly Facebook, which is the privileged secondary account here. I signed in to Google and Facebook, and magically, the People hub was populated with all of my contacts from both services, neatly linked with profile pictures from Facebook. The result it’s a epic list of people, which you can jump between using letters, like in the Zune HD interface, but if you’ve got a ton of Facebook contacts, you’re either going to be tapping search a lot, pinning people to the start menu, or you’re screwed. Most recent contacts get another screen.

There’s no separate Facebook appinstead, all updates, the newsfeed, if you will, are part of the “what’s new” screen in People. If you click on a contact’s card (which you can pin to the front page for instant access), you get the same kind of experience”what’s new” will show you everything they’re up to, from all of the services you’re linked to. Some of the Facebook experience is lost in translation, but overall, the People hub concept works. It feels natural and seamless in the way it aggregates info from multiple services. The major missing piece is Twitter, but supposedly, support is on the way via Windows Live, which’ll aggregate Twitter updates and then pipe them down to the phone. It sounds like Google Buzz, but it should be much faster. Twitter support is mission critical for this app-less concept to workso it has to happen.

Entertain Me: Music, Photos, Video

Music and video on the phone is exactly what’d you hope: It’s Zune HD, the app, just like the Kin. And, if you have a Zune Pass, you can stream the entirety of the Zune catalogthe part that’s available for streaming, anywayover 3G, also the Kin. A new version of the Zune app syncs music, videos and photosit’s the only thing that actually has to sync to the phone from a computer, and mercifully, it can be done over Wi-Fi too. Pressing the phone’s volume button drops Zune player at the top of the phone, which is slick.

Every phone has to have a dedicated camera button, which launches the app and takes pictures. The interface is blissfully minimal. It’s a lot like the iPhone 4’s, actually, with a couple controls lining the side for switching between stills and video, and then a gear button for more in-depth settings, like ISO. The breadth and depth of this menu is up to the hardware maker, but they have the option to go fairly hardcore with the level of settings.

Inside the camera, swiping to the left brings you into Pictures, which isn’t just the photos on the phone, but also everything your friends have uploaded to Facebook or other connected sites in a “what’s new” screen. Photos can be automatically uploaded to Live, if you wanta nice, Kin-like touch. Long pressing will give you the option to upload to Facebook, something that’s totally not obvious enough. And yes, there’s pinch-to-zoom, which is all over the phone.

Bing, Office, Outlook and Internet Explorer

Bing Search is thoroughly excellent here. Tapping the search button on the main page launches you into a search hub that includes general web results, local listingscomplete with a live mapand news. The problem, as I stated earlier, is that you never quite know where the Search button is going to take you.

Bing Maps, naturally, is the navigation service. It’s nice. It’s not as straightforwardly easy to use as Google Mapsthe icons are confusing, as is the behavior of the back buttonand it doesn’t have public transit directions, but it is fully featured and has a few swanky details. When it goes to street view, the roads fade in as the fog clears away, like the fog of war fading in a real-time strategy game. Directions are ace, using a split-screen view that has a map up top and turn-by-turn directions listed below. Tapping on an item in the list shoots you to that part of the map, so you know exactly where to go at that spot. Pinch-zooming is zippy.

The Outlook app might be the best mail app on any phone. Giant black text on a white background, it’s actually kind of gorgeous, and makes most mail apps feel dated. Swiping to the right left or right takes you through all mail, unread (handy!), flagged and urgent. Unfortunately, starred messages in Gmail do not translate into “flagged” messages at all, so there’s no way to dig those out. I haven’t tried Exchange, but it’s got full support, supposedly. The major problem with mail each email account creates a tile, almost like a separate app, and there’s no unified inbox, so you have to go back to the start screen every time you want to switch accounts. The semi-saving grace is that the tiles showing live info means you know how much mail you have before you pop into each account. But nonetheless, frustrating.

Internet Explorer is surprisingly competent, and quick, given that it’s built mostly off of the desktop version of IE7. Most of the sites I went to, from Gizmodo to the Atlantic, loaded without any problems, just like you’d expect them to. A few sites rendered poorly, the browser’s IE7 DNA showing through, but for most things, it’s pretty goodjust behind iPhone and Android’s WebKit browsers. My major problem with the app is that the address bar never disappeared in portrait mode, so the view of the page always felt scrunched. (In landscape, it fades away, as you’d expect.) Pinch zooming is perfect, better than Android. Overall, I’m pretty happy, especially knowing this came out of Microsoft.

Office on a phone is terribly exciting, if you wear a tie five days week. It’s also terribly basic, but slick, more focused on viewing and collaborationcomments and online services like SharePoint and Livethan on actual production and editing. Extant Office files from Word, Excel and PowerPoint render with fidelity to the original, with a table of contents so you can skip around easily. Editing is limited to the most basic of text-y functions. On the phone, you can create elementary Word docs and Excel spreadsheets, though what’s more interesting to me is OneNote, which lets you create and sync notes over-the-airthey’ll show up automatically in Windows Live, or if you’re running the OneNote desktop software, it’ll poof into there, too. It’s not like running around with Office on your laptop, but cramming that into a phone would be painful anyhow.

Apps Marketplace and Xbox Live

The Marketplace is one big hub for everything you’d buy on Windows Phone 7: Apps, games and music, which is the major distinction, that everything is unified in a single market, vs. separate stores for apps and music. It seems to make more sense this way. The music store was the only one that’s fully armed and operational, but everything seems to work pretty much like Marketplace on the Zune HD, which is just like stores on any other phonefeatured things, new things, categories, top sellersbut with a swoopy Windows Phone-style interface, tied to your Live account. Apps have screenshots and ratings, music has 30 second previews. Buy them, and they download over the air and install on your phone. Nothing shocking.

The only aspect of Xbox Live that’s working at the moment is that it’s showing my avatar and Gamescorethough you can see where friend requests and the games collection is going to live. What’s interesting is that the Games marketplace is going to be more tightly controlled than the general app marketplace. Whereas apps will have an objective checklist to pass before being like into the marketplace, Xbox Live games will be subjectively approved by Microsoft, so the idea is that it’ll be more like a console experience. In a way, it’s one of my biggest unanswered questions about WP7, since it seems like one of the biggest leverage points for people under 30 who haven’t bought a smartphone yet. “Buy an Xbox phone!” I wish I knew more of what that meant.

John covered the real questions about apps and Windows Phone 7 back in March, and most of them still remain:

When Windows phone 7 launches later this year, it will face the same Catch-22 as any new app platform does: Without an audience to sell to, why would developers invest in creating complicated apps? And if a platform doesn’t have these great apps, why would people switch to it?

The answers from Microsoft have been coming into slightly less-fuzzy focus, there’s no way to tell how it’s going to shake out. I mean, look at Palm. They had a great new platform too. Granted, we are talking about Microsoft, and the box containing this phone was adorned with Developers! Developers! DEVELOPERS! But it’s quite frankly unpossible to tell what a major part of the phone’s experience is going to be likemaybe the most critical aspect that’s out of Microsoft’s control. In the meantime, most of what we do know, you can read right here.

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The Big Picture

Windows Phone 7 is good. Really good. It has the raw components needed to build a great smartphone. Or at least, one from 2009. Is that enough? It’s starting a generation behind Android and iPhone, which now have tens of millions devices. On top of that, it’s behind them functionally, too, missing things that are now table stakes, like copy and paste and multitasking for third-party applications. People might not know what ‘multitasking’ is, they’ll just wonder why they can’t play Pandora in the background.

And apps? iPhone and Android both have over 100,000. Developers go to where the users are; users go to where the content is. Microsoft has to break a vicious, virtuous cycle. If anybody can do this, rebuild an empire from less than nothing, it’s Microsoft. Patience is perhaps Microsoft’s greatest virtue, but sheer greed is what it needs right now. Making Windows Phone something that people want to buy is going to require the most herculean effort the company’s made in a long, long time. Windows Vista and 7 style onslaughts for mindshare. It has to snag developers and users, by the screaming bucketful. Microsoft has to want it bad enough. Fortunately, Windows Phone 7 might just be good enough.

Send an email to matt buchanan, the author of this post, at matt@gizmodo.com.

Originally published on Gizmodo.com.

Source:wired.com

Posted under Gadget Reviews

Microsoft’s Mobile Strategy Takes Aim at Apple, Google


Microsoft on Tuesday announced new features for its upcoming mobile platform Windows Phone 7, including over-the-air Wi-Fi syncing and a feature to track a missing phone. The real message: “Suck it, iTunes and Android.”

When Windows Phone 7 becomes available later this year, customers will be able to download and sync content (such as music, video and photos) wirelessly, using a Wi-Fi connection to Zune software running on their PCs, according to Microsoft’s Aaron Woodman.

Additionally, Microsoft will launch Windows Phone Live, a free website for Windows Phone 7 customers to automatically publish their photos and sync their contacts, OneNote notes and other data.

“[Windows Phone 7] integrates experiences by consolidating common tasks and services around shared hubs that put the focus on what you want to do rather than putting the onus on you to move in and out of various apps,” Woodman wrote in a blog post. “All the stuff youd expect is right where you expect it — and that goes for content and services that live outside the phone.”

The new Windows Phone Live site will also host a Find My Phone service, which will allow people to find and manage a missing phone with the ability to find the phone on a map, make it ring, lock it, and erase its contents, all from their PC. This is comparable to a feature Apple offers through its MobileMe service for an additional fee; Microsoft says it will offer it for no charge.

With these moves, Microsoft is emphasizing Windows Phone 7’s over-the-air “cloud” strategy to compete with other mobile platforms. Many tech companies are offering online services to wirelessly manage content over the web. Google, for example, provides web services services for customers to automatically sync their e-mails, contacts and calendars over the internet to their phones.

However, Microsoft will have to move fast to stay in the smartphone game. Its once dominant Windows Mobile OS currently holds just 13.2 percent of the smartphone market and has been been steadily losing market share to competitors — most notably Google’s Android. The longer Microsoft takes to get Windows Phone 7 out, the more difficult it will be for it to regain the ground it’s lost.

When Microsoft introduced Windows Phone 7 in February, CEO Steve Ballmer said the platform would blend personal media with Xbox Live gaming and third-party apps served through the Zune marketplace.

The company with a relatively weak cloud strategy is Apple. Critics have slammed the iPhone and iPad for still relying on a USB connection to sync content with iTunes. And Apple’s web service MobileMe has received criticism for being expensive ($100 per year) compared to Google’s free web services. Steve Jobs said his company was “working on it” during a recent All Things Digital Conference on-stage interview, suggesting that iTunes might soon receive a reboot with a focus on streaming media.

“You can sum up the most frustrating thing about being an Apple customer in three little words: ‘Connect to iTunes,” said Matt Buchanan, a writer of Gizmodo.

It’s clear the software giant is shooting at the cloud in order to target a major weakness of Apple and a major strength of Google. Microsoft is offering consumer-oriented cloud services that Apple lacks, while providing enterprise features, such as remote wiping or locating a missing phone, that are not built in to Android.

“Microsoft’s activities in the cloud are really key in terms of its competition versus Apple and of course Google,” said Ross Rubin, a consumer technology analyst at NPD Group. “While there’s certainly a lot of overlap with Google in terms of the places where they’re competing head-on photo sharing, e-mail services, etc Microsoft has really integrated part of what Apple has sought to make a premium offering with MobileMe.”

Gadget Lab will soon be receiving a Windows Phone 7 prototype for testing. We’ll keep you posted on our impressions this week. Follow @gadgetlab or @bxchen on Twitter to stay plugged in to the news.

Image courtesy of Microsoft

Source:wired.com

Posted under Gadget Reviews

Poof! After Wireless, the Computer Mouse Turns Invisible

In a magic trick that only geeks can pull off, researchers at MIT have found a method to let users click and scroll exactly the same way they would with a computer mouse, without the device actually being there.

Cup your palm, move it around on a table and a cursor on the screen hovers. Tap on the table like you would click a real mouse, and the computer responds. It’s one step beyond cordless. It’s an invisible mouse.

The project, called ‘Mouseless,’ uses an infrared laser beam and camera to track the movements of the palm and fingers and translate them into commands for the computer.

“Like many other projects in the past including the Nintendo Power Glove and the Fingerworks iGesture Pad, this attempts to see how we can use new technology to control old technology,” says Daniel Wigdor, a user experience architect for Microsoft who hasn’t worked directly on the project. “It’s just an intermediate step to where we want to be.”

Though new user interfaces such as touchscreens and voice recognition systems have become popular, the two-button mouse still reigns among computer users. Many technology experts think the precision pointing that a cursor offers is extremely difficult to replicate through technologies such as touch and speech.

Last week Intel CTO Justin Rattner said though Intel research labs is working on new touchscreen ideas, the mouse and keyboard combination is unlikely to be replaced in everyday computing for a long time.

In the case of the Mouseless project, the infrared laser and camera are embedded in the computer. When a user cups their hand as if a physical mouse was present under their palm, the laser beam lights up the hand that is in contact with the table. The infrared camera detects this and interprets the movements.

A working prototype of the Mouseless system costs approximate $20 to build, estimates Pranav Mistry, who is leading the project.

Mistry is one of the star researchers in the area of creating new user experiences. He previously developed the ‘Sixth Sense’ project,a wearable gestural interface that lets users wave their hands in front of them and interact with maps and other virtual objects — much like Tom Cruise in Minority Report.

The Mouseless idea is not as big a breakthrough as Sixth Sense. Though it is fun, it is difficult to see a real-world case for getting rid of hardware while keeping interaction the same. User interfaces are going beyond the point-and-click interaction that the computer mouse demands. And mouse hardware itself is cheap, so there’s not much of a cost saving here.

Check out this fun, partly animated video to what the Mouseless can really do and how it works:

Photo: Mouseless Project

Source:wired.com

Posted under Gadget Reviews

Patent ‘Troll’ Sues Apple, Google Over Wireless E-mail

A patent holder on Friday announced it has sued Apple, Google and other major tech companies for allegedly infringing patents on wireless e-mail delivery.

NTP, a business that solely manages patents related to wireless e-mail technologies, said it was suing Apple, Google, HTC Corp, LG Electronics, Microsoft Corporation and Motorola, alleging that they were unfairly using NTP’s intellectual property.

“Use of NTP’s intellectual property without a license is just plain unfair to NTP and its licensees,” said Donald E. Stout, NTP’s co-founder, “Unfortunately, litigation is our only means of ensuring the inventor of the fundamental technology on which wireless email is based, Tom Campana, and NTP shareholders are recognized, and are fairly and reasonably compensated for their innovative work and investment. We took the necessary action to protect our intellectual property.”

NTP is known for taking similar action against Research in Motion over wireless e-mail technology. The two parties in 2006 reached a settlement in which RIM agreed to pay $612 million to NTP.

Though NTP claims it is protecting its intellectual property, it does not itself produce or offer any wireless e-mail software or services, meaning it does not practice its own patents. In addition to RIM, NTP has also fired legal shells at Palm, Verizon, T-Mobile, Sprint and AT&T. Some observers have labeled NTP a “patent troll.”

Photo: caribb/Flickr

Source:wired.com

Posted under Gadget Reviews

Video: Getting Up, Down, And Side-to-Side With Microsoft’s Kinect

We recently got some hands on time playing Microsoft’s new motion based Kinect at the Cannes Lions Advertising Festival. Just as Chris Kohler reported over at Game|Life, the interface definitely gets you off the couch causes some copious perspiration. And, yes it’s much like the Wii; your butt is no longer anchored to the futon and you’re actively engaging with your video games. But the lack of any sort of physical controller is extremely odd. (Your body is scanned and tracked as your avatar mimics the movements you make in meatspace.) The self-conscious weirdness of reaching out into the air and gripping a non-existent steering wheel is something I’m not sure folks who spent the better parts of their childhoods gripping a Nintendo controller will readily take to.

And that’s a serious question that Kinect raises: is this active way of interacting with your video games sustainable? The fact that Wii Fit has sold over 22 million copies might seem to be a resounding “yes” but I’m not sure if it’s something that will translate over to games where you’re racing cars or blowing aliens up. Will you want to come home after working for eight hours, fire up Kinect and traipse around Reach, looking for the Covenant? Or would you rather gun down some Elites from the comfort of your couch? Unless it meant exercising Force powers, I think I’d rather have some sofa time.

After playing Kinect Joy Ride and Kinectimals for the better part of a half hour, I was a tad tired physically, but mentally wiped out. At the end of the day I’m not entirely sure if people will want to shell out $60 for a game that demands so much active participation. I can see Kinect becoming a fun little silo of games you play at parties on multiplayer mode. But for solo campaigns, I seriously doubt gamers will be able to maintain steady interest.

Source:wired.com

Posted under Gadget Reviews

Android Grows at a Blistering Pace

Google’s open source Android operating system ranks fourth in terms of market share among smartphone platforms in the U.S. but is growing at a faster pace than its rivals.

About 13 percent of U.S. smartphone subscribers used an Android phone in the quarter that ended May, up 4 percent from the previous quarter, according to comScore’s Mobilens service.

Research In Motion’s BlackBerry remained the number one smartphone platform with 41.7 percent share among consumers.

Apple ranked number two with 24.4 percent share and Microsoft third with 13.2 percent, while Palm rounded out the top five with 4.8 percent.

Android’s growth should come as no surprise to mobile enthusiasts. More than 20 Android phones are available in the U.S. currently. Handset makers such as LG and Samsung that have been slower than rivals Motorola and HTC in adopting Android are now planning to launch new Android devices.

Earlier this week, LG said it will have two Android smartphones and an Android-based tablet available by the end of the year. Samsung has already announced that its first 4G Android phone on Sprint will be available this summer.

This focus on Android has taken its toll on other mobile operating systems. Almost all platforms, with the exception of Android, lost some market share in the quarter. BlackBerry market share was down 0.4 percent, while Apple lost about 1 percent. The data does not include the iPhone 4, which launched in June.

Android’s growth doesn’t mean other smartphone systems are losing ground, says comScore. The number of people who own a smartphone in the U.S. grew 8.1 percent last quarter to 9.1 million people, which indicates that the overall pie is growing.

Photo: (bump/Flickr)

Source:wired.com

Posted under Gadget Reviews

Gadget Lab Podcast: The Death of Kin and Other Wireless Drama

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In this episode of the Gadget Lab video podcast, the usual nerds talk about all things mobile. First, they mourn over the death of the Kin while reflecting on what Microsoft did wrong. They also talk about what Apple apparently did wrong with the iPhone 4 antenna, which loses signal when held the “wrong” way.

Elsewhere in the mobile world, Intel says it’s hoping to ship its first mobile chips in phones starting next year. We’ll see if that ever happens and if their efforts will even matter by then. On the other hand, something we’ve wanted on mobiles devices for a long time has finally arrived: Hulu. Unfortunately it comes at a price.

You can also get theGadget Lab video podcast via iTunes, or if you dont want to be distracted by our mugs, check out theGadget Lab audio podcast. Prefer RSS? You can subscribe to the Gadget Labvideo or audio podcast feeds.

Source:wired.com

Posted under Gadget Reviews

Four Reasons Why Microsoft’s Kin Phone Failed

Microsoft’s attempt to be hip and cool in mobile is a bust. The company has decided to stop introducing new Kin-branded phones and will scrap the device’sEuropean launch. Instead it plans to integrate Kin into its existing Windows 7 Phone team.

Microsoft will continue Kin sales in the U.S., says the company in a statement.

The move comes just two months after Microsoft introduced two phones under a new brand called Kin. The phones, called Kin One and Kin Two, were built with social networking services such as Facebook and Twitter at their core. Manufactured by Sharp for Microsoft, and available exclusively on Verizon Wireless, the phones were targeted at teens and social networking addicts.

But, from the start, Kin devices seemed doomed. The phones got tepid reviews and were plagued by reports of extremely poor sales.

Here are four reasons why we think the Kin failed:

Fuzzy Kin OS Creates Confusion

Microsoft has been pouring resources into beefing up Windows Mobile and seems poised to introduce Windows Phone 7 in time for holiday season this year. But in a surprise move, Kin made its debut in April running a flavor of the new operating system.

Kin’s OS isn’t exactly Windows 7 Phone but it’s not entirely a new operating system either, Microsoft executives attempted to explain. Call it a fork in the road of Windows Phone 7, they said at launch.

Kin had features such as easy sharing and automated backup that didn’t seem part of the announced Windows Phone 7 OS. In turn, that confused mobile phone enthusiasts. Now Microsoft seems to realize how splitting its OS brand could be a problem.

Microsoft executive Roz Ho who headed the Kin project will “oversee” her team’s move into the Windows Phone 7 fold, and then move to another role in the company, says Engadget.

Expensive for not a complete smartphone

The Kin isn’t a smartphone but it sure had a monthly cellphone plan priced like one.

The Palm-sized Kin One, which had 2.7-inch screen cost $50 with a two-year Verizon contract, while the Kin Two with its 3.5-inch display cost $100. A few weeks later, Verizon dropped the price on the two phones to $80 and $30 respectively.

Sounds cheap right? Not really. The fine print is in the monthly cellphone plan for the device. All Kin phones require a data plan. That means a $70 per month minimum on the bill.

That’s a lot of money for someone flipping burgers at McDonalds for their summer job to be handing over to a cellphone company.

If only Microsoft had offered all those social networking features on the Kin without requiring a data plan, Kin might have had a better shot at survival.

No apps, no games

Though Kin forced a data plan on its users, the devices are not really smartphones.

Kin phones have a browser and can access social networking sites through widgets. But Microsoft crippled the overall functionality of the device by not allowing apps or games on the phone.

That means users ended up paying for a smartphone but getting an amped-up feature phone instead.

Consumers, even teens are smarter than that. Many just gave the Kin a pass.

Lack of the cool factor

Kin made a bold move into an extremely competitive cellphone market. But the devices lacked the cool factor and never really made it clear why a user would want a Kin over a Motorola Cliq or a HTC Hero.

Microsoft’s marketing of the Kin seemed to make it worse. The company focused on projecting a faux hipster vibe for the product.

Kin would be a device that would make it easy to share photos, videos and access social networking feeds, promised Microsoft’s ads.

However, almost every smartphone today can do that and at times better than the Kin. At launch, Kin’s Twitter client, for instance, was half baked. Users couldn’t view @ replies, search or post photos. Similarly, Facebook features were limited to showing or posting status updates, though you can post photos.

What Microsoft failed to drive home were the truly innovative features of the phone — mainly the automated cloud backup. The Kin backs up the entire device including photos, videos, message history and call log into a free online storage area that can be accessed from any browser–all without the user doing anything to trigger it. It’s a feature that can come in handy when the phone is dead or missing.

But you wouldn’t have known that from Microsoft’s Kin ads.

Photo: Kin One and Kin Two (Jon Snyder/Wired.com)

Source:wired.com

Posted under Gadget Reviews