Apple Drops iPhone 3GS to $49

Apple has dropped the price of the iPhone 3GS to $49, a week after AT&T did the same. That Apple has made this official, even adding the price to the blurb on the phone’s web-page, makes this an permanent price-drop, not just a offer from a telco to boost new year sales.

The 8GB handset can be had for this price only on a new two-year contract, which means that buyers will miss out not just on the iPhone 4 but also the iPhone after that, whatever it may be called.

Apple has established a pattern of selling last year’s iPhone model for $99 in the US, and we imagine that this will continue with the iPhone 4 in the summer. This is the first time, though, that the iPhone has cost just $49, likely a side-effect of the 3GS using the almost three-year-old body-design first seen in the 3G.

Anyhow, if you’re happy to sign up for two years with AT&T, then you can now have an iPhone for the price of an iPod Shuffle. And that’s plain nuts.

iPhone 3GS [Apple]


jQuery(‘#inf_widget’).load(‘http://www.wired.com/ajax/widgets/related/content/blogPost/gadgetlab_56889′);

Source:wired.com

Posted under Gadget Reviews

A Tablet Plus a Feature Phone Would Be Mobile Bliss

With the iPad’s 9.5-inch screen, who needs an iPhone?

Indeed, after six months of using a tablet, I’m ready to ditch my smartphone for something simpler and more reliable.

The phone I want is a feature phone with a 3G connection and the ability to create a Wi-Fi hotspot for tethering my devices to it.

It should have long battery life, be able to grab and hold on to a voice signal with the tenacity of a bear trap, and be compact yet ruggedly durable.

It could even have an E Ink screen for super low battery consumption. Who cares if the screen is low resolution and has a one-second refresh rate, if all you’re using it for is looking at the occasional text message? (Thanks for the suggestion, Tim!)

The result would be a device I could use for phone conversations and basic texting. Mostly, though, it would supply internet connectivity to my other gadgets. I’d use an iPad or my laptop for e-mail, reading articles on the web, composing blog posts, Twitter, and in short everything else.

Basically I want something like the Nokia 3595 I used for years, before getting a first-gen iPhone, except with the addition of 3G data and Wi-Fi tethering.

After six months of semi-regularly using Apple’s tablet, I’m growing increasingly disenchanted with even the iPhone 4’s high-resolution “retina” display. The thing is just too small to use comfortably.

The more I read on my iPhone, the more sad and tired I get. Bending my neck to stare at a tiny, smaller-than-index-card-sized glowing screen a foot or so in front of my face makes me feel as if my world has shrunk to the size of a playing card.

With the iPad, by contrast, I feel like I’m reading a book. It’s too heavy to hold comfortably for extended periods, but I can prop it up in comfortable positions or slouch with it on my lap. I feel more a part of the world.

The iPhone has other problems, too. Don’t get me started on how often AT&T drops my calls or fails to give me a signal at all.

(And I refuse to get a 3G iPad, or pay extra for its month-to-month data service, no matter how good both are. I’m already paying for 3G data with my phone’s plan — why do I need to buy a second data plan?)

I’ve jailbroken the iPhone and am using the amazing app MyWi to give it Wi-Fi tethering capabilities, so whenever I have a signal, it can feed it to my iPad or laptop. That’s a step in the right direction.

I tried the same thing with a Nexus One awhile back, and that worked, too.

Unfortunately, the Nexus One and the iPhone, like all smartphones, are still too big and fragile. I don’t know of any feature phones that offer 3G and tethering.

Now if only I had something durable and compact, with long battery life, that did the same thing.

Is my ideal phone out there? Let me know if I’m overlooking something obvious. I’d love to be proven wrong on this one.

Photo: Jonathan Snyder / Wired.com

Follow us for real-time tech news: Dylan Tweney and Gadget Lab on Twitter.

Dylan edits Wired.com’s Gadget Lab blog, and likes to write about technology, science, gadgets, and their impact on society and culture. Follow @dylan20 on Twitter

jQuery(‘#inf_widget’).load(‘http://www.wired.com/ajax/widgets/related/content/blogPost/gadgetlab_53828′);

Source:wired.com

Posted under Gadget Reviews

Will WinPhone 7 Change How We Shop for Smartphones?

AT&T’s Windows Phone 7 handsets drop today, but if you navigate past the company’s big splash page, you’d never know it.

That’s because like most other phone retailers, AT&T’s online store drills down by manufacturer and device type (e.g., smartphone, feature phone, tablet/computer), but not operating system. The only smartphone OS it currently separates out is Android, grouped with categories like “free,” “slider” and “refurbished.”

MoreWindowsPhone7 coverage on Gadget Lab:

  • Samsung’s Windows Phone 7 Packs Intuitive, Visual Punch
  • Microsoft Announces First Windows Phone 7 Handsets
  • A Humbled Microsoft Prepares to Boot UpWindowsPhone7
  • Microsoft Blends Zune Media, Xbox Live Into NewPhoneOS
  • Microsoft’s Mobile Strategy Takes Aim at Apple, Google
  • Microsoft TellsWindowsPhone7’s App Story

While tech-savvy consumers increasingly think of smartphones in terms of competing operating systems, wireless companies still think of their own relationship with their subscribers first, manufacturers second and platforms a distant third.

It’s even starker if you’re an existing customer looking to upgrade a mobile phone; an AT&T customer trying to find an Android phone has to navigate a long list of smartphones, while Apple and Blackberry’s models jump to the top.

Verizon Wireless’s online store does break phones down by operating system if you mouse over the “Phones & Devices” menu. The choices are Android, Apple iOS, Blackberry, Palm WebOS and “Windows phone” — the last something of a misnomer, since Verizon only offers older Windows Mobile devices, not the new Windows Phone 7.

This arguably benefits companies like Apple and Blackberry, who enjoy high name recognition and whose platforms are only available on their own branded devices. It also benefits particular smartphones, like Motorola’s Droid on Verizon, who are featured prominently on store websites and network advertisements.

But the balance is tipping in favor of the operating systems. With Windows Phone 7 now offering devices from multiple manufacturers on AT&T and T-Mobile, Verizon selling iOS devices like the iPad (and perhaps soon the iPhone) and Android’s share of the market growing an extraordinary rate, wireless companies will be hard-pressed not to put a device’s operating system front and center — not buried at the bottom of a tech sheet next to its Bluetooth spec and its camera’s megapixel count.

AT&T has made a big bet on its support of Windows Phone 7 — I wouldn’t be surprised if we see those menus get an upgrade soon.

Images: screenshots from AT&T Wireless Store by Tim Carmody.

jQuery(‘#inf_widget’).load(‘http://www.wired.com/ajax/widgets/related/content/blogPost/gadgetlab_53874′);

Source:wired.com

Posted under Gadget Reviews

T-Mobile to Throttle Data Speeds After 5 GB Use

There are fewer places to go to for consumers seeking access to unlimited data on their smartphones. T-Mobile plans to reduce data speeds for those consumers who use more than 5 GB of data in a single billing cycle, according to the Tmonews website.

The move will kick in this weekend and T-Mobile claims less than 1 percent of its customers will be affected.

T-Mobile’s decision is just a step short of the data caps announced by other wireless carriers. In September, Verizon said it plans to stop selling unlimited data plans to new customers and will, instead, introduce two service plans with monthly data caps. A few months earlier, AT&T decided to retire unlimited 3G-data plans. Sprint has said it will have to reconsider unlimited data for its 4G network if data usage increases significantly.

Consumers today are using their smartphones for more than just voice and e-mail. The rise of social networking sites and mobile video and apps has led to a tremendous increase in the amounts of data being sucked through wireless devices.

Average data consumption increased to 298 MB a month in the first quarter of this year, from about 90 MB a month for the same period last year. Thats a gain of approximately 230 percent in a year, according to research by Nielsen Mobile. And, so far, it hasn’t shown any signs of slowing down.

T-Mobile has said only “extreme data users” will feel the pain. The company plans to send text messages warning users about their data speeds if they reach the limit.

This is not the first time T-Mobile has tried to throttle data speeds for power users. Earlier, the company capped usage around 10 GB but it seems to be reducing the threshold now.

For consumers this makes for a difficult choice. They can either get limited data from AT&T and Verizon and pay heavily for exceeding that or get “unlimited” data at T-Mobile and see their data download to a trickle after a certain point. Either way, it’s clear–the days of unlimited data on mobile devices are over.

Photo: (Shawn Mclung/Flickr)

jQuery(‘#inf_widget’).load(‘http://www.wired.com/ajax/widgets/related/content/blogPost/gadgetlab_52165′);

Source:wired.com

Posted under Gadget Reviews

Windows Phone 7 Hands-On: LG Quantum, Samsung Focus, and HTC Surround

At the Windows Phone 7 event, Microsoft and AT&T have demo units of the three WP7 phones that will be available stateside next month. I had a few minutes to play with each of them; here are my first impressions.
More Windows Phone 7coverage on Gadget Lab:
A Humbled Microsoft Prepares to Boot Up Windows Phone 7
Microsoft Blends Zune Media, Xbox Live Into New Phone OS
Microsoft's Mobile Strategy Takes Aim at Apple, Google
Microsoft Tells Windows Phone 7’s App Story

LG Quantum: This is the slide-out phone with the QWERTY keyboard. It’s similar to a Blackberry phone’s layout, with two buttons on the left for “shift” and “function” (which for the most part you use to type in numbers). The hardware keyboard works very well, but I found using it in that mode a little confusing. Some apps move from portrait to landscape without a hitch. But the WP7 home screen, Marketplace and a few others don’t. In time, you could get over this guessing game; maybe users with more experience with slide-out landscapes know how to do this without a snap. The keyboard also made the phone quite thick, particularly compared to the touchscreen-only models on display.

Samsung Focus: This was by far my favorite of the three phones. It has a 4″ touchscreen with beautiful color fidelity. The three hardware buttons don’t depress, but each provide a little buzz of tactile feedback. I even found using the software keyboard and switching from portrait to landscape much easier on the Focus than on the other two phones. That extra half-inch really does make a difference — and the image quality shows off just how graceful the WP7 OS is.

HTC Surround: This was the most difficult phone to put through a full trial, simply because there weren’t games or movies available to play readily. I wasn’t able to listen to its much-touted Dolby Digital Surround speakers either. But otherwise, its interface was very similar to Samsung’s, although again with a much smaller and dimmer screen. Its three hardware buttons also had a similar tacticle feedback buzz, which the LG Quantum didn’t have.

Overall: It’s a very beautiful OS, and I think some people will find its working clean and intuitive right away. It may seem like an odd thing to get fixated on, but the landscape/portrait thing really stands out. There were plenty of times where text information trailed off the screen without wrapping in portrait mode, but you couldn’t turn it into landscape in order to see it; you had to swipe over to the next screen. Some of the applications, like QWERTY typing and gaming, seem built for landscape, but the primary navigation mode of WP7 is definitely portrait.

It’s probably somewhere in between the iPhone and Android in terms of customization possibility. There are more options than iPhone (including plenty of easy accessibility and mulitlingual options), and they’re a little easier to find. But I thought, for instance, I might be able to change the font, which is everywhere. No dice — at least on these floor models.

I loved the Focus (iPhone/iPad users will probably find it the closest to their experience and preferences), thought the keyboard on the Quantum was very well-made (and existing slide-out users again might find it even more appealing), and was and remain intrigued by the micro-sized media experience the Surround offers. It’s an extremely solid lineup of phones; at $199.99 each, users dead-set on WP7 will just have to decide which hardware and use experience they like the best.

<< Previous
|
Next >>


img_0049

<< Previous
|
Next >>

Source:wired.com

Posted under Gadget Reviews

This post was written by Journalist on October 11, 2010

Tags: , , , , , , , ,

Microsoft to Launch Windows Phone 7 Next Week

Microsoft is scheduled to announce its first line of Windows Phone 7 products in a New York press conference next week.

Reporters this morning received an invitation to an Oct. 11 event, where Microsoft will announce which carriers and manufacturers will be making and selling handsets based on Microsoft’s next mobile operating system. The company will also preview the first line of Windows Phone 7 hardware.

It’s evident that AT&T is on board as one of the carriers. Microsoft CEO Steve Ballmer and AT&T CEO Ralph de la Vega will be jointly hosting the conference to discuss the latest developments of Windows Phone 7, according to the press invite.

Despite Engadget’s report that T-Mobile will be a highlight of the Microsoft press conference, a Microsoft spokeswoman said T-Mobile is holding a separate press conference on Oct. 11 that is not part of the Microsoft conference. She declined to comment on whether T-Mobile would be among initial carrier partners offering Windows Phone 7.

Windows Phone 7 is Microsoft’s complete do-over of its mobile operating system previously dubbed Windows Mobile. Microsoft established an early lead on mobility with its older mobile operating system, but in recent years the company has suffered substantial losses in market share. Windows Mobile hasn’t been upgraded substantially in several years, and more user-friendly competitors such as Apple’s iPhone and Google’s Android OS have taken market share away from Microsoft. As a result, Microsoft scrapped the Windows Mobile project and redid the entire OS into a tile-based interface incorporating elements of the Zune media player and Xbox Live gaming.

Microsoft is also tackling its competitors on the patent front. On Friday, the Redmond company sued Motorola over alleged patent infringement in its Android phones, covering features such as “synchronizing email, calendars and contacts, scheduling meetings, and notifying applications of changes in signal strength and battery power.” And in an interview in the Wall Street Journal Monday, Microsoft CEO Steve Ballmer says that Android sales will generate licensing fees for Microsoft.

Though the company will announce details about Windows Phone 7 at the Oct. 11 conference, multiple reports have claimed that the official shipping date of the first Windows Phone 7 devices is Nov. 8. Wired.com has heard the same date from sources familiar with the project.

Source:wired.com

Posted under Gadget Reviews

Four Full Bars + Crappy Service = ‘iPhone’ of Nightclubs

San Francisco bar owner Jay Siegan decided to express his hatred for AT&T with the marquee outside his night club, shown in the photo above. This is visual proof that actions speak louder than words (especially when your iPhone’s reception is so bad), but those are some clever words, too.

Big thanks to San Francisco culture blog SFist.com for letting us repost this photo.

Photo courtesy of Jay Siegan

Source:wired.com

Posted under Gadget Reviews

Tweet of the Day: The Real Battle for Mobile

Tensions seem to rise between Apple and Google every time they launch a phone or acquire a new media company, but the real battle is happening in a wonkier arena: telecom.

That’s what Elia Freedman, CEO of Infinitiy Softworks, argues in his intriguing piece “Fighting the Wrong Fight,” featured in today’s Tweet of the Day.Freedman tweeted: “This is critical. We’ve been distracted by Apple v. Google. But that’s not the real fight, one for the soul of mobile: http://bit.ly/9ZI5LI.”

In his post, Freedman enumerates examples illustrating that the experience you get on your phone ultimately boils down to what carriers such as AT&T, Verizon and T-Mobile want you to have. He’s right.

Ever wonder why the iPhone doesn’t have free tethering? Or why some Android devices are shipping with bloatware? These were decisions imposed by carriers, who are fighting to regain control of their industry in the aftermath of the iPhone revolution.

As Wired’s Fred Vogelstein originally reported in his bombshell 2008 piece “How the iPhone blew up the wireless industry,” Steve Jobs transformed the wireless game by convincing AT&T to carry Apple’s phone without even seeing it. That sly move resulted in a phone that Apple was able to design for customers to enjoy rather than for carriers to make boatloads of money. After the iPhone became a blockbuster hit, the rest of the wireless industry was forced to offer competitive products tailored to a rich customer experience.

However, carriers didn’t simply wuss out. As Vogelstein revealed in a followup piece, the relationship between Apple and AT&T has since turned dysfunctional. In one incident, Apple was pushing for AT&T to include tethering as a free service as part of its unlimited data plan, but AT&T wouldn’t allow it without incurring a fee. The two companies were arguing over this matter in late 2008, and only recently did tethering finally become available for iPhone customers for an additional monthly cost, just like AT&T wanted.

And as large and influential as Google may be, the search giant appears to have ceded control to carriers in light of its recent joint proposal with Verizon regarding net neutrality (as Wired.com’s Ryan Singel summarizes poignantly in his piece “Why Google became a carrier-humping, net neutrality surrender monkey“).

Now is indeed a time for concern. While companies like Apple, Google, HTC, Research In Motion and Nokia appear to be the gods delivering our products, it’s the carrier overlords who possess the keys to the broadband fueling our mobile experiences.

Source:wired.com

Posted under Gadget Reviews

Samsung Ships One Million Galaxy S Phones in 45 Days

Samsung’s bet on Android seems to have paid off big for the company. Samsung has shipped more than one million Galaxy S phones in the U.S. since the devices were launched in mid-July.

The news makes the Galaxy S devices one of the hottest Android phones available today, though the smartphones haven’t reached iPhone-like popularity yet. Apple sold 1.7 million iPhone 4 devices in just the first three days of sales in June.

So far, Samsung has two models of the Galaxy S phones, Samsung Vibrant and SamsungCapitvate, available on T-Mobile and AT&T respectively. But two more Galaxy S devices are expected to debut soon–Samsung Epic 4G on Sprint and Samsung Fascinate on Verizon Wireless.

Common to all these devices are features such as AMOLED display, a 1GHz processor called ‘Hummingbird’ and entertainment apps. Samsung says all Galaxy S devices will be upgraded to Android 2.2 Froyo operating system.

It will be interesting to see if the Galaxy S phones can topple Motorola Droid and the HTC Evo as the best-selling Android phones.Motorola recently launched Droid 2 on Verizon Wireless and the Evo has reigned on Sprint as the first 4G phone.

Samsung’s Epic 4G, which is scheduled to be available on Sprint starting August 31, could finally give the Evo some real competition.

Meanwhile, Samsung is gearing up to launch a 7-inch tablet in September called the ‘Galaxy Tab’. The tablet will run Android 2.2 Froyo OS, include video-calling capability and full web browsingwhich likely means support for Flash, according to a teaser video that Samsung posted last week.

Photo: Samsung Vibrant (Stefan Armijo/Wired.com)

Source:wired.com

Posted under Gadget Reviews

Dell Streak Priced at $300 For AT&T

After months of teasing, Dell’s 5-inch tablet-phone hybrid called the Streak finally has a price tag. The Streak will cost $300 with a two-year contract on AT&T. An unlocked version of the device will cost $550.

Dell is yet to announce exactly when the Streak will hit retail stores in the U.S. but it is accepting pre-sale orders from customers on its site. The device will initially be available in black with a red color variant introduced later this year, says Dell.

Dell launched the Streak in U.K. last month. The Streak is targeted at smartphone users who crave a larger display but still need a device that’s portable and could potentially replace their phone. The Streak has a 5-inch display, a 5-megapixel camera, phone, browser and access to Android apps. But it doesn’t exactly succeed in trying to be bigger than the phone but smaller than the iPad. (Read Wired.com’s review of the Dell Streak.)

A major drawback of the Streak is that it uses version 1.6 of the Android operating system, while most smartphones today run Android 2.1. Google has already released Android 2.2 Froyo and some devices such as the Nexus One have gotten the Froyo update.

The Streak seems woefully behind the times but Dell says a Froyo update is coming “later this year.”

In the U.S., AT&T haters won’t have a choice when it comes to choosing a wireless carrier for the device. Dell doesn’t plan to support T-Mobile’s 3G network or certify the Streak for operation on the T-Mobile network.

Photo: Dell Streak (Jon Snyder/Wired.com)

Source:wired.com

Posted under Gadget Reviews

Bloatware Creeps Into Android Phones

Android-based smartphones are falling victim to something that has plagued PC users for years: bloatware.

Android phones are being pre-loaded with trial software and apps that can’t be deleted off the device by the user. These apps touting mobile TV, football games, location-based search and games are the new face of bloatware, also known as crapware or craplets in the PC world. The term is shorthand for non-essential software or media files bundled with a device in a bid to boost revenue and ostensibly give consumers a chance to try new services.

Samsung’s Vibrant phone that launched last week on T-Mobile is a good example. The device includes apps such as Mobi TV, GoGo Flight internet and Electronic Arts’ The Sims 3 game. Both Mobi TV and GoGo are applications that require users to pay a fee beyond the trial period. Motorola’s Backflip phone, introduced on AT&T a few months ago, includes Where, a location-based service app, and YPMobile, a Yellow Pages app. Even the HTC Evo is packed with programs such as Sprint’s Nascar app, Sprint Football and Sprint TV, among others.

“It’s different from phone to phone and operator to operator,” says Keith Nowak, spokesman for HTC. “But in general, the apps are put there to meet the operator’s business and revenue needs.”

Nowak’s comment is a surprising admission in an industry that otherwise prefers to call the idea of pre-loading trial apps and other non-essential software as a deal designed to help the consumer.

Handset makers have always added skins and custom widgets to Android phones, some of which can affect performance and battery life. But these widgets are usually basic apps such as calendar, e-mail or integrated social-networking feeds. Now phone makers are going a step further to load apps from other companies in a way that prevents users from deleting it completely off their phone without rooting the device — the Android version of jailbreaking a phone in order to gain complete control over it.

The preloaded apps “highlight the key features and performance” of the Vibrant, says a Samsung representative.They are there are to showcase the phone’s processor and display, a T-Mobile spokesperson told Wired.com.

But not all Android users are buying it. Some have taken to online forums to vent or find out ways to remove the pre-loaded apps from their phones. In May, The Consumerist published an e-mail from a Verizon subscriber complaining about non-essential software loaded on his device.

“It’s a throwback to the days of the feature phones,” says Charles Golvin, an analyst with Forrester Research. “Handset makers and carriers would bundle messaging and music clients with feature phones hoping to provide some differentiation. They are now trying that with smartphones.”

As far the inability to delete these pre-loaded apps, Golvin says, “I suspect that a lot of operators think consumers won’t notice or get to a point where they would want to get rid of them.”

Computer makers started the trend of pre-loading software apps, such as anti-virus software, search toolbars, games and internet-access services from companies like AOL. It seemed innocent enough at first: Consumers would get to try new software when they bought their machines, software makers would get a chance to reach new users and PC makers would make some money on the side through deals inked with the software companies to promote their products on the devices.

But soon, many consumers found that these pre-loaded applications made their PCs run slower by increasing startup and shutdown times for their machines and hogging memory. Many of the pre-loaded programs turned out to be trial versions and required users to pay a monthly fee to keep them going. That resulted in a backlash from consumers. Even the Wall Street Journal’s Walt Mossberg railed against bloatware in a 2007 column. PC manufacturers have now significantly reduced the practice of adding bloatware on the devices.

Now, the practice is making a comeback on smartphones.

But bloatware isn’t a feature in all smartphones. AT&T has resisted from piling extraneous software onto Apple’s iPhone. Motorola’s Droid phone ships with just the core applications. Google and T-Mobile resisted the bloatware impulse with the Nexus One.

So, why does bloatware suddenly seem to be multiplying on some Android devices? Android’s popularity means every few weeks a new device running the operating system hits the market. Wireless carriers and handset makers see the new devices as an opportunity to generate additional revenue.

“Ultimately revenue from data plans will reach the same level of saturation as voice services. So carriers see some of these services as an additional revenue stream,” says Golvin.

Nowak says HTC would prefer to have pre-loaded independent apps in one folder or just in the app store but it’s not a decision for the handset manufacturer alone to make. “We have to work with our operator partners,” says Nowak. “We would prefer to give consumers a choice or put the pre-loaded in a separate store as it is with some Verizon phones.”

If they’re lucky, consumers may not have to worry about this much. Golvin says he doubts pre-loaded apps on smartphones will ever reach a similar level of annoyance as they did on PCs.

“The real shortcoming and downfall of the bloatware on PCs was it consumed system resources,” says Golvin. “With phones, operators and handset makers understand how precious those resources are.”

For now, the bloatware on phone is more about taking up storage space than processing resources. Golvin says he doubts companies like AT&T and Verizon that are locked in a fierce battle for subscribers will go over the line with pre-loaded apps.

“We are in a saturated market,” he says. “You can’t be cavalier about losing your customers.”

Photo: Stefan Armijo/Wired.com

Source:wired.com

Posted under Gadget Reviews

Apple Approves, Pulls Flashlight App with Hidden Tethering Mode

Apple has approved a flashlight application which contains a hidden function: Data tethering for the iPhone. The app, named Handy Light, appeared to be yet another flashlight app, but by working through some amusing network settings and then selecting the colors in the app in the right order, it lets iPhone users share cellular internet connection with another wireless device. Predictably the app has already disappeared from the store.

Handy Light is from developer Nick Lee, and cost just $1 in the App Store. You may remember the $10 Netshare, which did the same thing, and suffered the same fate. Why would you want an app to let you tether the iPhone, when AT&T has finally offered official tethering to its users? Because AT&T’s version costs $20 per month extra, and can only be used with the new, crippled 2GB per month data plans. Those holding onto their old unlimited plans are shut out.

To use the app, you need to create an ad-hoc Wi-Fi network on your computer and connect to it with the iPhone. Then, you need to configure the SOCKS proxy on your computer (changing the IP address to 13.37.13.37, ho ho). After this, you hit the secret light-sequence combo in Handy Light and you’re good to go. Sure, its inelegant, but it is (or was) also cheap. If you managed to get ahold of it while it was still on the store, it should also work with your iPad.

Full instructions for Handy Light, should you have somehow downloaded it and not actually realized its hidden dark side, you can find videos all over YouTube (just search for “handy light”) or you can read the step-by-step at App Shopper. Anyone else will have to do it the old-fashioned way and jailbreak their iPhone.

Handy Light: Tethering App Camouflaged as Flashlight [App Shopper via Macworld]

Follow us for real-time tech news: Charlie Sorrel and Gadget Lab on Twitter..

Source:wired.com

Posted under Gadget Reviews

Lab Tests of iPhone 4 Confirm Reports: It’s the Antenna, Stupid


File this under “we told you so.”

Lab tests by Consumer Reports have confirmed what Wired and its readers have been telling you all along: The problem with the iPhone 4’s reception has nothing to do with how the signal-strength bars are represented, and everything to do with the phone’s faulty antenna design.

Consumer Reports took three separate iPhone 4s into the controlled environment of their radio frequency-insulated testing chamber. That room is insulated from all outside RF signals, so there’s nothing to interfer with the tests. Once inside the chamber, the testers set each iPhone to connect with a base station emulator — a piece of testing equipment that acts like one of AT&T’s cellphone towers. They then tested the iPhones’ ability to connect when held various ways.

“Our engineers found that when you place your finger on the gap between the two antennas on the lower left hand side of the iPhone 4, signal strength can drop by about 20 decibels — and that’s enough to drop a call,” CR reported in a video posted on its site (and embedded below).

In other words, it’s a design problem, not an issue with the way the iPhone 4 displays its signal strength bars, as Apple has tried to claim.

Significantly, CR’s tests showed that just a light finger touch was enough to trigger the problem — no sweaty-palmed “death grip” is required, as other testers have reported.

Further, CR’s tests place the blame squarely on Apple’s phone, not AT&T’s network. Because these tests were done in a controlled environment where no other devices were competing to connect with the base station, the reception problems can’t be attributed to network congestion or to a flaw in AT&T’s wireless network.

Because of those flaws, CR says it cannot recommend the iPhone 4 to consumers.

If you still want an iPhone 4, however, the magazine recommends placing a strip of duct tape over the corner of the phone — much like the electrical tape solution Wired reader Ryan Rhea recommended two weeks ago.

Photo: Thomas Barnes

Follow us for real-time tech news: Dylan Tweney and Gadget Lab on Twitter, and Gadget Lab on Facebook.

Source:wired.com

Posted under Gadget Reviews

Lawsuit Advances Claiming AT&T iPhone Monopoly


A lawsuit alleging that Apple and AT&T secretly formed monopoly with their exclusive iPhone agreement has received class-action status, meaning the plaintiffs now represent everybody who’s bought an iPhone in the United States.

Judge James Ware of the U.S. District court for the Northern District of California on Thursday granted class certification of plaintiffs antitrust claims seeking damages and injunctive relief for the complaint titled “Apple & ATTM Antitrust Litigation.”

In an interview Friday with Wired.com, Mark Rifkin, lead counsel representing the plaintiffs of the suit,highlighted that the terms of AT&T’s two-year customer contract say that customers have the option to terminate whenever they wish for a fee to switch to another carrier.

By only offering the iPhone on one carrier, iPhone customers are still essentially locked indespite having the termination option, the suit argues.

“The court has allowed [multiple] plaintiffs to represent 20 million consumers who have been forced to use AT&T for iPhone voice and data service, despite an agreement that allows them to terminate at any time and presumably switch carriers,” Rifkin said.

Ever since the introduction of the iPhone in 2007, AT&T has been the exclusive carrier of the handset in the United States. Neither Apple nor AT&T have disclosed official details of their exclusive agreement to carry the iPhone.

Originally filed in 2007, the class-action lawsuit alleged that Apple and AT&T had illegally exerted a monopoly by telling customers their iPhone contract was two years long when in actuality the companies’ exclusivity agreement was for an indefinite, undisclosed amount of time. That means even after iPhone customers’ two-year contracts have expired, they still don’t have the option of switching to another carrier because AT&T is still Apple’s only U.S. partner.

However, earlier statements made by Apple’s legal team noted it was publicly reported in a USA Today article that the agreement was five years long, as first discovered by Engadget, which implied that AT&T would be the exclusive carrier of the iPhone from 2007 to 2012.

In a response filed by Apple’s legal team in 2008, Apple claimed the allegations of monopoly were contrived.

“[T]here was widespread disclosure of [AT&T's] five-year exclusivity and no suggestion by Apple or anyone else that iPhones would become unlocked after two years,” Apple said in a response. “Moreover, it is sheer speculation and illogical that failing to disclose the five-year exclusivity term would produce monopoly power.”

Apple and AT&T declined to comment on the latest developments of the class-action suit.

“We’re not going to discuss pending litigation,” an Apple spokeswoman told Wired.com.

Court document [pdf]

Source:wired.com

Posted under Gadget Reviews

Gadget Lab Podcast: Dell’s New Tablet, Sluggish iPhone Uploads and Apple TV

In this week’s Gadget Lab video podcast, Brian X. Chen and Priya Ganapati touch on more wireless woes reported by iPhone users. Apparently in some cities the iPhone’s upload speeds were slowing down to a crawl. AT&T has responded and said the drop was due to a software bug that will be addressed but not before angry conspiracy-theorist customers accused the telecom company of purposely capping speeds for the device.

runMobileCompatibilityScript(‘myExperience110959447001′, ‘anId’);brightcove.createExperiences();

In brighter news, Ganapati shares her hands-on experience with the Dell Streak, a 5-inch touchscreen tablet device that feels like a supersized smartphone. Perhaps this Dell is aiming to offer a tablet that will actually fit in a woman’s purse unlike the iPad?

And looking further in the future, Chen talks about recent credible rumors that the Apple TV may be getting a software overhaul to run iOS, the same operating system that powers iPhones and iPads. Such a change would pose interesting implications for videogames, TV apps and more.

Like the show? You can also get theGadget Lab video podcast via iTunes, or if you dont want to be distracted by our mugs, check out theGadget Lab audio podcast. Prefer RSS? You can subscribe to the Gadget Labvideo or audio podcast feeds.

Source:wired.com

Posted under Gadget Reviews

Bloomberg: Verizon to Launch iPhone in 2011

Following the The Wall Street Journal, Bloomberg reports that Verizon is launching an iPhone early next year.

Bloomberg cites multiple anonymous sources who claim Verizon will begin carrying the iPhone in January 2011, ending AT&T’s exclusive partnership with Apple.

Bloomberg’s report follows The Wall Street Journal’s article in May, which claimed that Apple is scheduled to produce CDMA iPhones this September. CDMA is the standard used by Verizon iPhones.

Technology publications and analysts have speculated about a Verizon iPhone for years, but the stipulations of Apple’s exclusive contract with AT&T remain unconfirmed. However, it’s notable that two mainstream news outlets are now claiming a Verizon iPhone is due soon.

In response to Verizon iPhone rumors in May, AT&T said during an investor conference that the company was not intimidated by a Verizon iPhone because discounted family and business plans would make it difficult for subscribers to transition multiple devices to a new carrier.

Apple did not immediately respond to a request for comment.

Photo: Jon Snyder/Wired.com

Source:wired.com

Posted under Gadget Reviews

Verizon Signals the End of the Unlimited Data Plan

Verizon Signals the End of the Unlimited Data Plan

The unlimited data plan party could end soon. Verizon Wireless has hinted it is likely to follow AT&T and restrict the amount of data consumers can suck in through their phones.

“We will probably need to change the design of our pricing where it will not be totally unlimited, flat rate,” Verizon’s chief financial officer John Killian told Bloomberg.

For nearly 90 percent of smartphone users, new pricing plans are unlikely to make a big difference in how they use their phones, says Chetan Sharma, who runs a consulting firm focusing on telecom issues. But for super-users, this could signal a change in how smartphones and apps are designed.

It could force developers and entrepreneurs to take a second look at how data is delivered and optimized.

“So far, the ecosystem hasn’t paid attention to delivery efficiency,” says Sharma. “Content developers rarely care how much data is being transferred over their app. Now there’s room for technology that can help change that.”

Wireless service providers’ decision to do away with unlimited data plans plans runs orthogonal to what smartphones makers are doing. Smartphones today are in a race to offer more storage, along with the ability to shoot high-definition videos and photos. And they encourage you to share, uploading those files to YouTube and Flickr. Add to that video chat capability, especially over cellular networks, and there’s more stress than ever on the network.

“It was unsustainable,” says Sharma. “It couldn’t have gone on forever.”

After Apple introduced the iPhone in 2007, it unlocked a world where users spend more time surfing on the phones, playing with apps and watching YouTube clips than talking on their phone. A Consumer Reports study found that the average iPhone user consumes 273 MB of data per month. About 4 percent users in that study gobbled an average of 1 GB per month.

Sharma estimates an average iPhone consumer uses about 600 MB a month, while a smartphone user who’s not on the iPhone or using an Android device takes in about 300 MB of data monthly. Unless, something changes, that data consumption will only go up, especially with the introduction of more powerful smartphones, straining the network’s capacity, he says.

With the iPhone, AT&T has been the first to feel the pain. In response, earlier this month, AT&T introduced a tiered pricing structure for data. Instead of a flat monthly fee of about $30 for unlimited data, AT&T users will now pay $15 a month for 200 MB, or $25 a month for $2GB. (See what AT&T’s limited data plans mean for you.)

Verizon is not changing the status quo just yet. The company has hinted it will introduce tiered data pricing plans as it opens up its LTE or 4G network. 4G data cards on the Verizon’s network could be launched later this year, followed by the first 4G smartphone next year, estimates Sharma.

A Verizon spokesperson declined to comment on when the company plans to introduce new data pricing plans.

“Unlimited pricing works well when you are trying to create demand,” says Sharma. “But now carriers are facing the reality that while their data revenue is fixed, their costs keep going up.”

Last year, approximately 70 percent of data traffic on wireless networks came from data cards. This year, smartphones will pretty much account for all data requests, says Sharma.

“The iPhone has catapulted the whole data issue to the forefront.”

Photo: (DJOtaku/Flickr)

Source:wired.com

Posted under Gadget Reviews

AT&T Walk-Ins for iPhone 4 Begin Next Week

AT&T Walk-Ins for iPhone 4 Begin Next Week

A number of customers who pre-ordered Apple’s iPhone 4 have reported receiving the handset two days before its official release date. Also, those who didn’t pre-order the device will be able to pick one up at an AT&T store on a first-come, first-serve basis as soon as next Tuesday.

An AT&T spokesman said iPhone 4 will begin arriving this week for customers who preordered. Those who preordered an iPhone 4 for home delivery will receive an e-mail when their order is shipped. The company will also begin phoning customers this week who placed reservations to notify them when their iPhone 4 is available for in-store pickups. Last, customers who did not preorder the device will be able to line up for an iPhone 4 at an AT&T store next Tuesday.

“iPhone 4 pre-order sales on June 15 were 10 times higher than the first day of pre-ordering for the iPhone 3GS last year,” AT&T said in a statement Tuesday. “Demand is simply unprecedented. Were thrilled to see the excitement around iPhone 4 and are committed to helping as many customers as quickly as we can. As we said last week, were committed to fulfilling preorders first and are on track to do so.”

AT&T’s announcement followed individual reports from pre-order customers who claimed their iPhone 4 had already arrived in the mail.

The release of the iPhone 4 has been bumpy, to say the least. When Apple and AT&T opened preorders for the iPhone 4 last week, their servers were overwhelmed by the gigantic number of preorders, and in some instances AT&T’s website even sprung a security leak. Later, Apple and AT&T said the problems were due to an unprecedented number of preorders 600,000 on day one.

UPDATED: The first version of this story incorrectly stated that AT&T would start delivering iPhones this week.

Photo: Jon Snyder/Wired.com

Source:wired.com

Posted under Gadget Reviews