GPS AutoBot Dongle Tracks Your Car From Your Cellphone

I’m not sure what’s my favorite part of this GPS-dongle for cars. Maybe its that it makes it impossible to misplace your car, or perhaps it is that fact that it’s called the AutoBot, clearly the most Transformer-tastic name for a car accessory ever.

Hooking into the car’s on-board diagnostic brain via an OBD-II-port, the AutoBot works with a partner-app in your Android phone or iPhone. From here you can get walking directions to the car, or tap into the diagnostics for in-depth info on what’s happening under the hood.

Even better, the dongle will also let you track a stolen car (or sound an alarm when your kids drive to the local make-out spot instead of going to music lessons), and will send your location to both family members and 911 should your airbags deploy. The AutoBot will be in stores early next year for “less than $300″.

There is one catch. The monthly service comes in exchange for spam. If you don’t pay to opt-out, you’ll get “offers” based on what it going on with your car. Ominously, “AutoBot knows when you need an oil change, tires rotated, and how many miles you’ve driven,” and will “share this information with our partners.” No thanks.

AutoBot product page [Mavizon Tech via The Giz]


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World’s First Android TV Made of Rock, Weighs 90-Pounds

Swedish manufacturer People of Lava has finally gotten its Android TV, the Scandinavia, into stores. First seen here on Gadget Lab back in April of this year, the computer/TV hybrid is now ready for pre-order in Sweden, with a future US launch planned pending the raising of enough money to do it.

The TVs look gorgeous, made from stone as well as the usual metal and glass, and will come in 42, 47 and 55-inch sizes, all running the rather ancient Android 1.5. That’s not really a problem, though, as the custom UI is designed for a big screen, not a tiny cellphone display.

All models are 1080p and have a backlit LED display, along with every port and hookup you could wish for, and come prepped with YouTube, Google Maps, apps for weather, a calendar, web-browser built in, and other apps like Twitter and Facebook ready to download. Connection to the internet is via reliable ethernet, but you can opt for a USB Wi-Fi dongle if you prefer.

The 42-inch model is available now for pre-order, and will cost 22,000 Swedish Krona, or $3,630 (the price is doubtlessly raised partly because the sets are made in Sweden). The 55-incher will cost a whopping 40,000 Sweden Krona, or $5,800, and because of the bauxite rock used to make it, the set will weigh a wall-busting 40-kilos, or almost 90-pounds.

In some ways, Android is better than Google TV itself. For instance, the TV networks are currently blocking Google TV from accessing their shows. That isn’t yet the case with Android (although in Sweden I case nobody cares about the US networks anyway). On the other hand, most people know the hell of watching somebody else drive a computer, and this can only get worse on a bigger screen. I’ll stick with browsing on my iPad while other people watch soap operas.

Scandinavia product page [People of Lava]

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Google Cookies Suggest Upcoming Android Release

Whats that smell? According to a recent Twitpic post from Google Mobiles official Twitter account, its the aroma of freshly baked gingerbread cookies, a scent which could signal the impending release of Androids latest OS is coming sooner than we thought.

The picture shows a tray filled with the Android-logo shaped cookies, which are conspicuously decorated with holiday-themed frosting colors: green bow ties and red dot buttons. Is it merely a benign color palette choice to go with the seasonal dessert, or a clue to an OS release timed to launch during the biggest shopping days of the entire year?

Rumors of the new OS have been circulating for months, and have only escalated since Googles late October confirmation of Gingerbread as the release title with the addition of a giant Gingerbread man to the statuary located near the Android development building on the Google campus. Its in line with past releases; version 2.0 brought an oversize eclair, while 2.2 included an ample helping of froyo.

With Best Buy pulling ads from its mobile page that show Samsungs new Nexus S appearing to run Gingerbread, and Engadgets Thursday post showing an actual Nexus S in their hands, WIRED.coms Tim Carmody speculates on an appearance as early as next week.

He may be right. Googles secretive, guerrilla marketing campaign for Gingerbread is ramping up the hype, and judging from the amount of coverage its received, the tactics are working. Well see what the coming week brings with it.

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This post was written by Journalist on November 14, 2010

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Enhanced Narnia E-Book Has Promise, Restrictions

When will books benefit from the addition of multimedia magic? Narnia may hold the answer.

HarperCollins has released an enhanced e-book for C.S. Lewis’s The Chronicles of Narnia: The Voyage of the Dawn Treader in advance of the film adaptation of the same. The book is a perfect test case for the promises and flaws of the enhanced e-book market.

The Voyage of the Dawn Treader isn’t an app, but a multimedia EPUB book. EPUB is as close as we have to a universal e-book standard. This immediately makes it multi-platform and multi-device — no need for separate iOS or Android code, or store approval. All you need is an application on those platforms that can read EPUB, and a touchscreen. EPUB books can’t be read on the Kindle, but the Kindle isn’t a multimedia touchscreen device either, so that’s no loss anyways.

The book is available for iBooks now, and according to the press release, “will be available on a number of handheld multimedia readers and touchscreen devices” — read: the forthcoming Nook Color, and possibly other Android tablets too. On all available platforms, it will cost $10.

Sometimes, enhancing e-books with multimedia seems like a solution in search of a problem. Generally, readers aren’t clamoring for enhanced books. Writers and publishers don’t always understand them, and there isn’t always good content to put in them.

Lewis’s Narnia books are different. They have a well-established readership and are broadly popular with both adults and children. They’ve already gone transmedia, spinning off games and movies; the writer’s estate is willing to develop and authorize new media, and companies like HarperCollins and Disney have the tools and incentives to develop them. The serial nature of the books, in turn, gives the books continuity and room to evolve.

What’s more, the visually rich and conceptually encyclopedic nature of the books means that adding maps, illustrations, animations, reference guides, and timelines actually become very useful reading aids. Add in audio readings and commentaries, critical essays, and you have something that could become the equivalent of a deluxe DVD edition of a beloved book.

Really, the deluxe DVD editions of The Lord of the Rings were enhanced e-books without us fully realizing it — at least those portions devoted to author JRR Tolkien, the writing of the books and the world of Middle Earth. That’s the standard against which we should judge enhanced e-books.

The Voyage of the Dawn Treader doesn’t quite get there. I reviewed the iBooks version, which costs $10, $2 more than the $8 “non-enhanced” version. It gets the Pauline Baynes maps and illustrations, animation and reference encyclopedia right. This material alone is worth the extra $2.

But a promising “read along” feature, using audio from Shakespearean actor/audiobook standout Derek Jacobi’s reading of the book, is hopelessly crippled, providing just the first few paragraphs of each chapter. If you want to hear the whole thing, you’ll need to buy the separate audiobook, which costs another $17 from iTunes. Putting snippets of audio in the e-book feels like a terrible tease.

Again and again, enhanced e-books bump up against rights that have already been sold and assigned. The video content, including an animated timeline/summary of the story, is solid, but considering the e-book is intended as a cross-promotion with the film, it’s sad that it doesn’t even include previews from the film.

It’s a worthwhile object for what it is. But it’s ultimately frustrating, because the potential for an integrated object on video-capable e-readers like the iPad and Nook Color is so clear, at least to me.

The publishing industry, though, is so knotted — the media streams so legally and functionally fragmented — that the opportunities for a clear case study, an example that everyone can point to as a standard, get squandered again and again.

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Google Instant Beta Comes to Mobile, 3G Servers Shudder

Google Instant on a PC browser has always been a clever idea in search of a use case. With the new mobile beta for Android and iOS, the search giant has found its first.

“Wouldnt it be great to have Google Instant on mobile devices, where each keystroke and page load is much slower and you frequently have just a moment to find the information you need?” writes Google engineer Steve Kanefsky.

Indeed. With fast hands and a full QWERTY keyboard, the time between typing “Google Instant” and “Google Ins” is minimal. On a non-PC keyboard like a phone, e-reader or remote control, it’s considerable.

To activate the beta, you need to be running Android 2.2 (Froyo) or iOS. Then go to google.com in your mobile browser and tap the Google Instant Turn on link beneath the search box.

The only trouble with Google Instant on mobile devices is the net connection. Google Instant works by making server calls with each stroke. To even make it work in a mobile browser, google had to create a new AJAX and HTML5 implementation to dynamically update the page with new results.

On a good Wi-Fi network, that’s no a big deal. On 3G, it’s not a major problem. On (gasp) EDGE, it can actually make search much, much slower.

“With Google Instant on mobile, were pushing the limits of mobile browsers and wireless networks,” Kanefsky writes. “Since the quality of any wireless connection can fluctuate, weve made it easy to enable or disable Google Instant without ever leaving the page. Just tap the ‘Turn on’ or ‘Turn off’ link.”

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Archos Tablets Now Shipping With Android Froyo

Archos announced it was working on Android-based multimedia tablets in lots of form factors long before the iPad got everyone tablet-crazy. This week, the company began shipping its 4.3-inch and 7-inch models to customers in the US and Europe, while some Europeans may have gotten their 10.1-inch units early.

The Archos 43 is straightforward: 4.3″ FWVGA screen (480×854 pixels), Android 2.2 OS with an Archos skin, 1GHz ARM processor and 16 GB of flash memory for $250. (The tech specs say it also comes in an 8GB version, but that’s not an option now at the Archos store.)

The Archos 70 is a little more interesting, if only because it’s actually slightly more retro. It’s got the same guts as the 43, but a slightly lower-resolution screen (800 by 480) and a 250 GB hard drive (the kind that spins) option that’s forthcoming for $350. (Right now, only the 8GB flash model for $280 is available — which doesn’t seem like so much of an upgrade over the 43, with fewer pixels and less memory.)

Archos also has a 2.8-inch Froyo PMP for $100 — a nice little iPod Touch/Nano replacement — but most of its Android units are still officially unavailable. The 10.1-inch version was briefly reported to be shipping in Europe, but has since either been pulled or sold out. There’s also a 3.2-inch PMP with a video camera that’s still on the way.

That 250 GB hard drive reminds me that most of the companies releasing Android tablets now have been developing them for years — long enough that they were never really designed to compete with the iPad, but the iPod Classic and iPod Touch. It’s as if the iPhone’s touchscreen created an evolutionary fork in media players, with the slim, oversized iPad going one way and the square, high-capacity Archos 70 going another.

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iPhone Wins Phone Popularity Contest, Android Dominates OS

A new report reveals that Apple’s iPhone has become the most popular handset in the United States, while Google’s Android platform dominates as the most popular phone operating system.

Technology research firm Canalys on Monday published its report on Q3/2010 U.S. smartphone market share. The data positions Android as the leading operating system, with 9.1 million Android-powered smartphones shipped during the quarter 43.6 percent of the market.

Meanwhile, Apple shipped 9.1 million iPhones, which gives it a 26.2 percent share of the market, making iOS the No. 2 phone operating system. However, because iPhones are the only handsets running iOS, this figure also makes the iPhone the most popular piece of hardware in the phone market.

Before you Android and iPhone cheerleaders go off on each other in the comments, consider that these numbers are exactly what Apple and Google were shooting for, given their different mobile strategies. Apple, a hardware company, has achieved its goal of using an exclusive operating system to sell a lot of phones. And Google has achieved platform dominance with its more “open” strategy of offering Android to any manufacturer to use on any phone.

So while these numbers are huge, they’re not that surprising. I’m more curious about how market share numbers will look next year after new Windows Phone 7 handsets have been on shelves for a while. As I mentioned in a previous post, Microsoft’s mobile approach (i.e., sharing the OS only with manufacturers who meet quality standards) is combining the strengths of both Apple’s and Google’s mobile strategies, so it should be interesting to see how consumers react.

Photo: Dylan Tweney/Wired.com

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Nikon’s 3D Android-Powered Picture-Frame is Just Plain Weird

Is this a Nikon Android tablet? Well, not quite, but it’s pretty damn close. The NF-300i is a 3D, 7.2-inch digital photo frame that runs the Android 2.1 OS. If it had a touch-screen, then it would be a tablet.

Nikon’s frame, available only in Japan, is as full of gimmicks as you could wish for. Aside from the glasses-free 3D, the “photo-frame” also packs a calendar, a clock and weather screens, and you can even browse the web, although with neither keyboard nor touch-screen, this could be a painful procedure (it does at least come with a remote).

But back to the 3D. The NF-300i uses the same lenticular technology as the Nintendo 3DS. It doubles the horizontal resolution and covers the pixels with tiny cylindrical lenses. These lenses split the stereoscopic picture, sending one part to each eye, while obscuring the other.

So how do you get your pictures onto this device? Buy one, along with some fancy new Nikon 3D camera and you’re done? Oh, no. Nothing so simple. First, you sign up with Nikon for the new My Picturetown 3D service, which costs 19,950 per year ($247) or 1,995 per month ($25). You then upload any 2D photos to the cloud service where you can choose to have them converted to 3D, via an unspecified method that requires no special effort from you. Then Nikon loans you the display with which you can download and view the photos.

Weird, right? It gets worse. These hefty prices include just three conversions per month. If you want more, you’ll have to pay another 300 ($3.70) per image, with a minimum order of four images.

Specs-wise, the frame is pedestrian (not to mention that it is styled after CRT monitors from the 1990s). It has a resolution of 800 x 600 in a 4:3 ratio, 4GB of storage, Ethernet and b/g Wi-Fi and support audio and video (H.264) along with the JPEG and MPO (3D) image files.

It seems doomed, but then I’m taking a western point of view. Even given the famous neophilic attitude the Japanese have towards gadgets, though, this seems like a hard sell. In fact, the best feature might be that Nikon demands the unit’s return when you cancel your subscription, hopefully keeping it out of the landfill. Available December.

NF-300i product page [Nikon via DP Review]

My Picturetown 3D [Nikon]

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This post was written by Journalist on October 29, 2010

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Could A Google Nexus Two Be on Its Way?

If you didn’t get your fill of the Google Nexus phone, there may be a second chance. Google may have tapped Samsung to create the Nexus Two, a new smartphone that could debut early next month, according to a report on an Android news site.

Samsung will announce the Nexus Two on November 8, claims Androidandme.com. The phone is likely to ship with the upcoming Android ‘Gingerbread’ version of the operating system, and would be the first device to do so, says the site.

Whether the rumors around Nexus Two are true or not, one thing is clear. There is a press event for that date and Samsung does plan to introduce a new Android device then. “We’re not commenting on the rumors and speculation,” says a Google spokesperson.

Despite the problems with its Nexus One experiment, Google has said in the past it isn’t averse to introducing more Nexus brand devices.

Google launched the Nexus One, a phone designed by HTC, in January. The Nexus One was initially available only on T-Mobiles network. But instead of being sold through T-Mobile stores, the search giant said it would sell Nexus Ones through its web site and handle customer support itself.

That strategy didnt resonate with consumers. Nexus Ones online store failed to catch on. Potential customers couldn’t get their hands on a device to try before they buy and Google was flooded with complaints related to customer support. Finally, in July, Google decided to stop selling Nexus Ones.

If the latest rumors pan out, then it seems that Google is ready to dive into the smartphone market. And this time it would have, hopefully, learnt from its mistakes.

It will be interesting to see what Google and Samsung do differently. Already, Google’s choice of Samsung stands out because the search giant has had a very close relationship with HTC -one of the biggest cheerleaders and manufacturers of Android phones.

The launch of the Nexus Two phone may also mean more information about the Gingerbread version of the Android OS, which is reported to have made significant improvements in the user interface and multimedia capability. A software developer’s kit or SDK for the OS could also be out around the same time.

Photo: Nexus One

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Sony Ericsson Playstation Phone Images & Specs Leaked

Engadget has photos of a prototype Sony Ericsson slide-out phone with Playstation/PSP-style gaming controls. The phone has a multitouch track pad (hard to slide analog sticks beneath a screen) and purportedly will appear sometime next year with Android 3.0, aka Gingerbread.

Rumors of an Android 3 PlayStation Phone first emerged in August. But we’ve been down this road many times before, with devices reported to be immanent, then killed off.

According to Engadget, the phone’s screen is “in the range of 3.7 to 4.1 inches” — they have photos, but not a copy of the phone itself, so there’s some guesswork involved. The phone is also reported to have a 1GHz Qualcomm processor, 512MB of RAM and 1GB of ROM.

That’s not much storage if the phone’s going to store games, pictures, video, books, apps or other media. Apparently the phone takes a microSD cards but not memory sticks or UMD. That’s one way to solve the storage problem, albeit a cumbersome one.

Engadget also claims there will be a special Sony Marketplace offering Android apps for the device. Custom Android app stores for custom Android devices seem to be the thing to do: Barnes & Noble’s getting ready to do just that for its new Nook Color.

Earlier this week, Kotaku reported that Sony executives were showing off a slide-out widescreen gaming device that the company was calling the PSP2. This summer, the Wall Street Journal reported that Sony was working on adding 3G networking to its gaming devices, and on handheld devices offering wireless communication, gaming and e-reading.

Assuming all of these projects are active, they could be complimentary devices, offering slightly different features and price points, or it could be a single convergent device offering everything. I guess we’ll find out sometime in 2011.

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Symbian OS Is Broken. Can It Be Fixed?

Quick, name the most popular smartphone operating system in the world: It isn’t Android, iPhone or the BlackBerry OS. Say hello to Symbian, an open source mobile OS that’s nearly a decade old. More than 300 million devices worldwide run Symbian. Some 41 percent of smartphones have Symbian on them.

Despite its popularity, Symbian is broken. The operating system’s user interface lacks the snazziness of its rivals, its touchscreen capabilities feel grafted on. It is slow, and developing apps for Symbian is hard.

With younger, prettier competitors in the market, Symbian seems like an aging actress that should have already stepped out of the spotlight.

Symbian also seems to be losing corporate support. Earlier this week, Lee Williams, CEO of the Symbian Foundation resigned for “personal reasons.” Williams, an enthusiastic champion of Symbian and a vocal critic of Google’s Android OS, often did media rounds touting Symbian.

Williams’ exit came on the heels of handset makers Sony Ericsson and Samsung declaring they will no longer manufacture devices running the operating system. With their departures, the only companies left on board with Symbian are Sharp and ZTE (not exactly handset trendsetters), plus Nokia, the one company that truly relies on the OS and with which its fortunes are intricately connected.

Sure, it’s the dominant OS worldwide, but with the rise of smartphones, Symbian hardly seems positioned for the future.

So can Symbian be fixed? Yes, say developers and analysts.

“It’s too early to abandon Symbian,” Nick Jones, an analyst with Gartner Research wrote on his blog last month. “Its sick, but its far from dead; its still out-shipping other mobile OSes by a huge margin.”

Freddie Gjertsen, head of product development for Touchnote, an app that is available across Android, iPhone and Symbian, agrees.

“It’s an OS that has had 12 years of continuous development, many thousand of hours of bug testing and fixing. There’s a stability and robustness there that should count for something,” he says. “If Nokia focuses on it, I don’t see why Symbian can’t be fixed.”

Nokia executives says despite the discontent around Symbian, they aren’t willing to give up on the OS. Symbian could put smartphones within the reach of millions of users who can’t pay more than $100 for an unsubsidized device, they say.

To get there, though, Nokia will have to fix four major things: Symbian’s user interface, developer support, app-development environment and the leadership vacuum for the platform.

“How difficult is to fix Symbian? Not so much,” says Rich Green, CTO of Nokia. “You will see some major changes in the forthcoming release of Symbian.”

One of those changes will be to release a version of the OS more often than Symbian’s current schedule of about every 18 months. “That will improve the usability of the OS and keep up with the trend,” says Green.

As for developers, they have the siren call of a global market that can be difficult to resist.

“We can give developers the whole world,” he says. “When you think about the reach Nokia has with Symbian, that is untouched by any other vendor.”

Getting a better UI

Remember older smartphones such as HTC’s Sidekick? They had resistive touchscreens and confusing menus that were difficult to use. The iPhone raised the bar for both hardware and user experience. It ushered in an interface that was clean, driven by icons rather than text-based menus and easy to navigate.

In 2008, when Google launched Android on the HTC G1, it offered a similar experience. Since then, even Microsoft has reinvented its mobile OS to have a UI with some pizzazz.

Not so with Symbian.

“There’s only one problem with Symbian and that is the user interface,” says Jan Ole Suhr, a Berlin, Germany, app developer who has worked on the Symbian platform since 2003.

“From a technical point of view, it is still the best OS: It consumes very little power, is robust and has been there since 2002 running on millions of phones,” he says. But, yes, the UI is really lacking.”

Suhr says it won’t take much to fix the UI but is puzzled that Nokia hasn’t done it so far.

“A change to the UI is not so hard,” he says. “The UI is just the presentation layer of the OS. An OS is far more complex. With a little effort, they can turn around the Symbian ship in no time.”

Nokia executives defend the company’s efforts. Symbian^3 tries to bring a fresh look to the mobile phone UI and future versions of the UI will be better, says Kai istm.

“Android and iOS could start from a blank sheet of paper,” says istm. “But Symbian has to carry the past so it has unfortunately created a bit of slowness in the UI experience.”

Another way to to help developers create better looking apps for the OS is to adopt Qt, an app and UI framework that can work across platforms, says Nokia. Nokia announced Thursday that it’s putting its energies into Qt as the sole app-development platform.

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This post was written by Journalist on October 25, 2010

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Amazon Will Let Readers Lend Kindle Books This Year

Amazon has good news for Kindle owners that it wanted to share with them first. A post from the Kindle team on Amazon’s Kindle Community forum says that 14-day lending will come to the Kindle sometime this year.

There is a catch: “Each book can be lent once for a loan period of 14-days and the lender cannot read the book during the loan period.” If you’re familiar with Barnes & Noble’s lending feature on the Nook, this isn’t a surprise. “Additionally, not all e-books will be lendable – this is solely up to the publisher or rights holder, who determines which titles are enabled for lending.” Again, to borrow some jargon, this is a known issue.

Books will be lendable both to Kindle owners and users of Kindle apps, which is nice: even if you don’t have your own Kindle, you can borrow an e-book from someone who does.

The Kindle team also revealed that Kindle app users will soon also be able to read Kindle magazines and newspapers through the app. Periodicals had been a Kindle-only feature. Support for newspapers and magazines is coming to iOS “in the coming weeks” and Android and other app platforms “down the road.”

Since there’s so much news about Kindle’s e-reading competition lately, I guess Amazon just wanted to let Kindle users know that the company still loved them — and more importantly, that it’s going to keep giving them reasons to love the Kindle.

Coming Soon for Kindle [Amazon/Kindle Community Forums, via Kindle Review]

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“Shiny App Syndrome”: When Open Government Meets Closed Platforms

It’s good for governments to find more ways to connect with their citizens, including the web. As the web goes mobile, open government should too. But governments shouldn’t develop apps for some mobile platforms and not others.

That’s Kevin Curry and Brownell Chalstrom’s problem with Texas.gov’s new iPhone app. The state of Texas recently overhauled its website for the desktop, but doesn’t have a mobile version. It also doesn’t have applications for Android, Blackberry or any other mobile platform.

This heated up discussion at the recent Govfresh Gov 2.0 conference in Manor, Texas. Curry, founder of the open government unconference City Camp, said that by limiting access to one platform and one device — and an expensive device, at that — Texas is empowering the already empowered, rather than broadening access for everyone.

Given the potential use cases and the sheer number of citizens whose only net-capable devices are mobile phones, mobile access to government data is definitely important. The trouble is when governments pick winners and losers, developing a presence on iPhone but not Android, or Facebook but not MySpace.

It’s not only the numbers of iPhone or Facebook users that attract governments. It’s the prestige. According to O’Reilly Radar’s government 2.0 reporter Alex Howard, “government technology shops, judging by their output, have become afflicted with a kind of ’shiny app syndrome,’ given that an app is a substantive accomplishment that can be trotted out for officials and the public.”

Brownell Chalstrom, a Manor Govfresh delegate, says that governments looking to develop for mobile should first look to create open websites using rich web standards like HTML5 and CSS3, and only then look to develop applications for platforms limited to users of an individual device or service. Open standards for open government, if you will.

“The goals that public officials pursue when they create new .gov websites or applications should be based upon civic good,” Howard writes. “If that civic good is to be rendered to a population increasingly connected to one another through smartphones, tablets and cellphones, truly open governments will employ methods that provide access to all citizens, not just the privileged few.”

“Shiny app syndrome” and Gov 2.0 [O'Reilly Radar]

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Android’s Champions Defend OS Against Steve Jobs

Two prominent Android enthusiasts aren’t taking Apple CEO Steve Jobs’ tirade against the Android mobile operating system lying down.

Iain Dodsworth, the CEO of TweetDeck, and Andy Rubin, the brains leading the Android OS development, have both refuted Jobs’ claims about the effect of fragmentation on users and developers because of Android’s open source philosophy.

“Did we at any point say it was a nightmare developing on Android? Errr nope, no we didn’t. It wasn’t,” tweeted Dodsworth Monday evening after hearing Jobs say that “Twitter Deck” faced a major problem with fragmentation.

“A Twitter client, Twitter Deck recently launched their App for Android,” Job told analysts on the conference call. “They reported that they had to contend with more than 100 different versions of Android software on 244 different handsets.”

Dodsworth is not the only one rebutting Jobs’ strange trash-talking of Android. Android creator Rubin took to twitter to post his first tweet, a coded message to Jobs:

the definition of open: “mkdir android ; cd android ; repo init -u git://android.git.kernel.org/platform/manifest.git ; repo sync ; make”

Those are the commands needed to compile Android on a home Linux machin–a way for Rubin to emphasize that anyone can take Android and play with it.

Since it debut in 2008, Android has grown into a major operating system, gathering support from phone manufacturers and wireless carriers. Android is now the most popular operating system among people who bought a smartphone in the past six months, while Blackberry RIM and Apple iOS are in a statistical dead heat for second place among recent acquirers, according to August data from The Nielsen Company.

With its rapid growth, Android could eclipse Apple’s iOS and iPhone. It may be one reason why Jobs seemed to launch in to what seems like a long rant against Android.

“We think Android is very fragmented and becoming more fragmented by the day, and as you know, Apple strives for the integrated model so that the user isn’t forced to be the systems integrator,” told Jobs. (You can listen to the entire conference call here.)

But data shows Android fragmentation, caused by the different versions of the Android operating system on devices, is on the decline. The Android OS is coalescing around three major flavors: Android 1.5, akaCupcake; Android 1.6, or Donut; and Android 2.1, nicknamed Eclair. As of June, almost half of all Android devices ran on Eclair.

Still Jobs tried to convince listeners of the superiority of iPhone’s walled garden, tight control approach over Android’s open philosophy.

We also think our developers can be more innovative if they can target a singular platform rather than 100 variants. They can put their time into innovative new features rather than testing on hundreds of different handsets, so we are very committed to the integrated approach, no matter how many times Google tries to characterize it as closed. And we are confident that it will triumph over Google’s fragmented approach, no matter how many times Google tries to characterize it as open.

Developers such as Dodsworth disagree. Dodsworth tweeted his company has just two developers working on the Android app.

“That shows how small an issue fragmentation is,” he says.

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How Seven-Inch Android Tablets Can Succeed

7-inch tablets may have drawn Steve Jobs’ contempt, but they could be a very good thing for consumers.

During Apple’s earnings call yesterday, Apple’s CEO argued forcefully that a 7-inch Android tablet could never compete with Apple’s nearly 10-inch iPad.

7-inch tablets are tweeners: too big to compete with a smartphone and too small to compete with the iPad, Jobs said, in an extended thrashing of Apple’s competitors. These are among the reasons that the current crop of 7-inch tablets are going to be DOA dead on arrival.

What I don’t understand is why that’s necessarily a bad thing for Android or tablet-makers.

If Jobs is right that the 7-inch tablets won’t be able to beat Apple’s iPad on price, that could indeed be a deal-breaker. But the pricing we have seen on smaller Android tablets suggests that they’ll be at least $100 cheaper than the current entry-level iPad, even without a data plan. If they’re sold with data plans and carrier subsidies like smartphones, they could be even cheaper than that.

Lower cost isn’t the only appeal of going small. 7-inch tablets are lighter than 10-inch devices. They’re infinitely easier to hold in one hand. They’re easier to type on with two hands (particularly if you have small hands). They fit into smaller bags. And you use them to do different things.

Really, a 7-inch tablet is closer to an e-reader, a personal media player or a handheld gaming device than the iPad is. It’s no coincidence that most e-readers, such as the Kindle and Sony Reader Daily Edition, have 6- or 7-inch screens: That’s about the size of a paperback book.

More…

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This post was written by Journalist on October 19, 2010

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Feature Packed Vega Android Tablet Coming to UK for $395,

The Vega, a Tegra 2-powered Android tablet, has had a long and painful birth, but it looks as if it is just about to see the light of day. First shown off in November 2009, back when we were still calling the iPad the “Apple Tablet”, the Vega should soon be on sale in the UK, for a bargain-priced 250 ($395).

To be sold in the UK by the Dixons Group (in PC World and Currys stores), the Vega is incredibly well appointed for the price. At it’s heart is a 1GHz Nvidia T20 Tegra 2 processor and a 10.1-inch capacitive 1024 x 600
touch-screen. Then things get ridiculous: A micro SD-card slot (with 4GB card supplied), 802.11b/g Wi-Fi, 3G-ready SIM-slot, a microphone, Bluetooth, 1.3-megapixel webcam and a battery which will play n1080p video for up to six and a half hours.

There is also a 1.5-Watt speaker, a USB-port and even and HDMI-port. The OS is Android 2.2 Froyo, and the RAM is 512MB, with 1GB option. Whew.

But it’s bound to be junk, right? How could they make it so cheap, with so many things packed inside? Well, take a look at this video and you’ll see that it actually runs pretty well:

Pretty amazing, huh? Apart from that awful keyboard, I mean. Without any official announcement of pricing and availability, we’ll have to wait and see if that figure is really correct. The Vega will sell under the Advent brand, which is just a rebadging for Dixon’s stores (the original MSI Wind netbook was also sold under the Advent brand, for instance). This appears to be the same Vega that was announced by Converged Devices all those months ago.

It’s been a while but, with this and Samsung’s Galaxy Tab due very soon, the competition for the iPad is starting to arrive. That’s good for everyone: iPad haters get alternatives, and iPad lovers benefit from Apple’s response to competition.

Advent Android tablets set to hit the Dixons Group stores shortly [Android Modaco Forums]

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Samsung Sells Five Million Galaxy S Phones

Samsung’s Galaxy S Android phone is officially a runaway success. It has sold five million units since its launch at the end of June, just over three months ago, proving that a single Android phone is capable of iPhone-like sales figures. The Galaxy S joins Motorola’s Droid as one of the fastest-selling Android handsets.

The Galaxy S, soon to be joined by the Galaxy Tab tablet, has a huge four-inch AMOLED screen, a 5MP camera and the ability to quickly drain the battery and bring the browser to its knees by running Adobe’s Flash plugin.

The numbers break down like this: Of five million units, two million were sold in the US, one million in Samsung’s home country Korea and the rest in other world markets, including China, where the handset went on sale in September. The announcement was made by Samsung at another launch event in Tokyo, Japan, where the Galaxy S will go on sale in late November, running Android 2.2 Froyo.

Samsung unleashes a GALAXY of opportunities in Japan [Korea Newswire via ]

Follow us for real-time tech news: Charlie Sorrel and Gadget Lab on Twitter.

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Sony Announces Details, Prices of Google TV Lineup

Sony on Tuesday launched internet-connected HDTVs and Blu-ray players powered by the new Google TV software interface.

With Google TV, Sony says users can “watch television while tweeting about what theyre watching, checking their fantasy football scores, or finding related content on the web.”

As the video above shows, Sony’s emphasis with Internet TV is less about delivering stand-alone content over the web than recasting the television set as a multitasking device.Prices range from $400 to $1,400, and all models will be available for purchase Oct. 16.

Image by Sony

Sony’s Internet TV HDTVs will come in four sizes: 46-inch ($1,400), 40-inch ($1,000), 32-inch ($800), and 24-inch ($600). All four will have Intel processors, 1080p resolution and LED backlighting (except the 24-inch HDTV, which has a CCFL backlight). They will all have four HDMI and four USB inputs. (The press release has no information about component or composite inputs.)

They all have Wi-Fi, will come with the now-famous QWERTY RF remote with integrated mouse, and of course will have Google TV built-in. (Each Internet TV model has the NSX prefix and a GT1 suffix; for example, the 46-inch Internet TV is the NSX-46GT1.)

Sony will also be selling an Internet TV Blu-ray player, called the NSZ-GT1, for $400. It will have the same remote, a similar Intel processor, and will be able to play back Blu-ray discs. The Blu-ray player will have one HDMI input, one HDMI output and four USB inputs.

Google first presented its new Android-powered search, information and application platform for television at the I/O Conference in May. Last week, they launched a new Google TV website to announce their content and application partners, and Logitech debuted its Google TV set-top box, the Revue.

Sony’s contribution to Google TV, however, has probably attracted the most speculation. An ABC News story on Sony’s Internet TVs showed an oversized remote control that disappointed many (including a few of us here at Wired). Last week Sony Insider received leak about the product line (which we wrote about here at Gadget Lab) that nailed the screen size of all of the HDTVs but happily overshot the prices by as much as $500. I had an inkling, though, that those prices might be high when Sony held a contest to give away a new 40-inch Internet TV and pegged the approximate retail value of the prize at just $1,000.

Sony is certainly pricing Internet TV much more aggressively than most observers expected. In fact, the new Internet TVs will actually be selling for about $100 less than already-discounted current Bravia models with similar specifications. For example, the 46-inch Bravia NX-800, which also has an LED backlight and built-in Wi-Fi, currently retails for $1,500 at SonyStyle.com (marked down from $2000); the comparable NSX-46GT1 with Google TV will start at $1,400. The Blu-ray player does cost more than comparable non-Google TV Sony Blu-ray players with Wi-Fi, which run between $200 and $300. But for only $100 more than the $300 Logitech Revue, the additional Blu-ray playing capability may make $400 seem like a very fair price too.

A handful of Google TV apps will come pre-installed on Sony devices, including Pandora, YouTube, Napster, Twitter, television content from CNBC and the NBA, and Sonys own Qriocity on-demand video service.

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Android Tablets Will Beat Apple iPad, Says Analyst

Apple may be selling millions of iPads today but in a few years Android tablets are likely to surpass the iPad in market share, says a Wall Street analyst.

The Google designed Android operating system will be the iPad’s primary competition and newer releases of the OS coupled with choice of devices for consumers could help put Android tablets ahead of the iPad, Gene Munster, an analyst with Piper Jaffray told Business Insider.

“As in the smartphone market currently, we believe Google’s Android OS will power the stiffest competition to Apple’s iPad,” Munster wrote in a research note to his clients. “Long term, we believe Android could surpass the iPad in tablet market share due to devices from numerous manufacturers.”

The prediction is surprising because Munster is a long-time Apple watcher and in recent years has been extremely bullish about Apple’s prospects.

At least, in the smartphones category Android is surging. More than 20 Android smartphones are available in the U.S. today. Android is now the most popular OS among people who bought a smartphone in the past six months, according to August data from The Nielsen Company. Blackberry RIM and Apple iOS are in a statistical dead heat for second place among those bought a smartphone recently.

Munster says the tablets category might see something similar. Apple launched its iPad in April and since then has sold more than three million devices. But competitors are taking on the iPad. Samsung plans to make its 7-inch Android tablet called Galaxy Tab available through all the major wireless carriers in the U.S. Dell has already released a 5-inch Android tablet called Streak and says it will introduce a 7-inch model early next year. Meanwhile, smaller companies such as ELocity have also introduced a Android tablet.

The release of Android 3.0 ‘Gingerbread’ version could accelerate the development of Android-based tablets says Munster. Android 3.0 is expected to support 1280 x 768 resolution for displays, the same as that on the iPad. That will make it easier for device makers to take the Android OS and port it on to larger displays–something LG has already indicated it will do. Last week, LG said it will hold off on creating tablets till Android 3.0 is launched–later this year or early next year.

For now, though, Apple has little to worry about. Next year, Android will make up just 26 percent of the tablet market compared to the iPad at 57 percent, says Munster.

Photo: (laihiu/Flickr)

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Windows Phone 7 Makes Android Look Weak Sauce



Microsoft may be late to the game with a consumer-savvy phone OS, but Windows Phone 7 is aiming to do right a lot of what Google is doing wrong. And based on what I saw during a visit to Microsoft’s headquarters two weeks ago, the Windows Phone 7 team may be on the right track to pose a serious threat to Google.
MoreWindowsPhone7coverage on Gadget Lab:
Microsoft Announces First Windows Phone 7 Handsets
A Humbled Microsoft Prepares to Boot UpWindowsPhone7
Microsoft Blends Zune Media, Xbox Live Into NewPhoneOS
Microsoft’s Mobile Strategy Takes Aim at Apple, Google
Microsoft TellsWindowsPhone7’s App Story

The crucial part of Microsoft’s new phone strategy is the quality control it imposes onto its hardware partners. Rather than code an operating system and allow manufacturers to do whatever they want with it–like Google is doing with Android–Microsoft is requiring hardware partners to meet a rigid criteria in order to run Windows Phone 7.

As I mentioned in a feature story about Windows Phone 7, Microsoft has created new lab facilities containing robots and automated programs to test each handset to ensure that features work properly and consistently.

The effort to control quality across multiple devices may be just what Microsoft needs to regain some ground in the phone battle. In the wake of the iPhone revolution,Windows Mobile saw a serious decline in market share; the computer-ey, feature-loaded interface just didn’t cut it anymore. Windows Phone 7 is Microsoft’s complete do-over on a mobile operating system, with a slick new tile-based UI. The first Windows Phone 7 handsets are due in stores November.

With brand new test facilities, Microsoft is taking on the duty of ensuring that touchscreens and sensors are calibrated properly, for example. Also, handsets undergo software stress tests to catch bugs and system errors (see picture above). The end result should be a consistent experience across devices made by different manufacturers. That in turn could mitigate the issue of fragmentation for third-party developers: They can effectively code the same app for a large party of devices without much tweaking.

By contrast, Google doesn’t subject manufacturers to the same testing criteria. And we’re seeing the consequences: Some touchscreens work better than others, some apps don’t work on one version of Android while they do on another, and some manufacturers are even sneaking bloatware onto Android devices.

Most importantly, a consistent user experience will help customers to know what they’re getting when they’re shopping for a Windows phone.

The OS is going to be the same with the same features on every handset so, as a consumer, your decision-making will boil down to the hardware’s look, weight and size. Compare that to the experience of buying an Android phone, which could be running a different version depending on the handset you buy: Donut, Eclair, Froyo or whatever. You won’t have to ask yourself, “Am I going to get X on this phone or do I have to get another one?”

The inevitable question that arises is what Windows Phone 7 means as a competitor to iOS. It’s tough to say.

I haven’t spent quite enough time with a final version of a Windows Phone 7 device yet. Still, I think the Phone 7 user interface is refreshingly different compared to the siloed-app experience of iOS. But Apple is far ahead in terms of cultivating a rich mobile ecosystem that I don’t think Steve Jobs needs to be sweating just yet.

Google, though, needs to get Android’s story together, because the fickle platform gets more confusing and convoluted every day, and it could have the same destiny as Windows Mobile.

Photo: Mike Kane/Wired.com

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This post was written by Journalist on October 11, 2010

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Everything We Know So Far About Amazon’s Android App Store

Amazon seems ready to get into the app store business with plans to launch a new Android app store.

The company has reportedly sent welcome kits to some developers to entice them to start signing on to the store, according to report in The Wall Street Journal and Engadget.

With its plans to offer an Android app store, Amazon may be hoping to take on the Google Market, currently the app store of choice on most Android devices. Exploding sales of Android smartphones and the introduction of new Android-based tablets hungry for apps may have caught Amazon’s attention and had it clamoring for a piece of the action.

Amazon has not yet responded to a request for comment.

Smartphones running Android OS were more popular than iPhones among new buyers in the U.S. during August, according to a report from The Nielsen Company.

Currently, Google’s Android market has about 90,000 apps, compared to Apple’s App Store has 250,000 apps.

Already upstart, independent challengers such as AndSpot and SlideMe are trying to create their own Android app stores. It’s all kosher because, unlike Apple, Google allows for multiple app stores to exist on the Android operating system. These independent app stores hope to lure users with the the promise of better search and user interface, greater availability internationally and increased revenue.

Amazon may be betting on something similar and it certainly has the clout and the brand to be more popular than these upstarts. But winning over developers may not be easy.

“From the developer perspective, its trial and error to see how effective they really are. A lot of these app stores, whether from Verizon now or Amazon in the future–are yet to prove themselves,” says Paul Chen, director of business development at Papaya Mobile, an Android games developer.

Still Chen says his company is open and willing to embrace any distribution channel that could increase the visibility of its apps.

Though Amazon has been extremely tight-lipped, based on the leaks, here’s everything we know so far about Amazon’s plans:

What will the app store be like?

Amazon’s app store is likely to be a lot like Apple’s–carefully curated and targeted at consumers who are tired of the chaos in the Google Android Market. Spam, poor quality of apps and the inability to easily find apps are major problems in the Android Market. But what Amazon’s app store will be called, look like or the kind of features it will have is still under wraps.

For consumers, it will be exciting if Amazon can bring features such as recommendations, wish lists and deals to its app store.

Cost, control and availability

Developers will reportedly have to pay $100 to sign up–just as they do with the Apple app store.

Unlike the current Google Android Market where any developers can publish apps as long as it follows the company’s guidelines, Amazon will decide what will get into its store, according to a report in TechCrunch.

Apps can either be free or paid. Paid apps will have to be competitively priced–that means developers can’t charge more for the same app on the Amazon app store compared to other markets.

Amazon’s app store will likely be available only in the U.S. though it won’t be long before Amazon extends it to other countries. After all, Amazon has all the necessary payment systems in place to make this happen, even as Google Checkout remains limited.

Support and distribution

This is where things get confusing. It is not clear which Android devices Amazon’s app store will support or how it will be distributed. Google’s Android Market comes pre-loaded on all Android smartphones. But Amazon will have to ink deals with device makers to get its app store in there. We will also have to see if Amazon’s Android app store and Google Market will co-exist on a device. If they do so, it could cause consumer confusion and give rise to app store fragmentation.

Also, with the availability of tablets and hardware boxes running Google TV, which is based on the Android platform, it will be interesting to watch if Amazon limits its app store to just smartphones or if it is willing to go where Google fears to tread.

Photo: (astanush/Flickr)

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Samsung Tablet May Cost $400 with Long-Term Contract

Despite the announcement of its first Android tablet last month, Samsung has been coy about the most awaited information of the device: pricing.

Now a leak suggests the Galaxy Tab will be priced at $400 with a two-year contract on Sprint and $600 without a contract. The device could be available starting November 14 in the U.S., according to The Boy Genius Report site.

Samsung has said that the Galaxy Tab will be available on all the four major wireless service providers AT&T, Verizon, Sprint and T-Mobile. The tablets include 3G and WiFi connectivity.

The pricing, if correct, will put the Galaxy Tab in an interesting position against the Apple iPad. A 16 GB version of the iPad costs $500 but a 3G data plan from AT&T is available on month-to-month and without a long-term contract.

The Galaxy Tab will be the first major Android tablet to hit the market. The device runs Android 2.2 Froyo operating system and has a 7-inch LCD display with a 1024 x 600 resolution. At 0.8 pounds, the device weighs just about half as much as the iPad. It also supports Adobes Flash Player 10.1 so it can display web pages that run Flash something the iPad cant.

Samsung has said most apps in the Android Market will work on the Galaxy Tab. But already big news publishers such as The New York Times, Wall Street Journal and USA Today are reportedly planning Android apps optimized for the Galaxy Tab.

Photo: Samsung Galaxy Tab

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Logitech Box Brings Google TV to Living Rooms

Nearly five months after Google announced its first Android-based set-top box software, Logitech has announced the details of the device based on it with hopes that the gadget will soon become a part of living rooms nationwide.

Logitech’s box for Google TV is called the Revue and will cost $300. It will combine cable programming with access to video from the web, photos from Flickr, games, and music from sites such as Pandora and Rhapsody. It will include HD video calling capability, Netflix, Chrome browser and an app that lets you use your iPhone or Android phone as a remote for the device.

The box is currently available for pre-order on the company’s website, Amazon.com and BestBuy.com. It will be in retail stores by the end of the month.

Google first announced its set-top box platform, Google TV, at the company’s developer conference in May. Since then, it has partnered with content creators such as HBO, CNBC, Turner Broadcasting and the NBA.

So far, Logitech and Sony have agreed to build the hardware for Google TV.

The Logitech Revue is a slim device powered by an Intel Atom CE4100 processor and a keyboard controller. To use it, consumers will need a broadband connection. With the bundled HDMI cable, users can link the Revue to the port on their TV, while another HDMI cable connects the Revue to the cable TV box.

Logitech’s thin, lightweight but rather clunky keyboard controller lets users interact with the device, search and choose what they want to watch.

But if you are wondering why the equivalent of the remote has so many buttons on it, Logitech says it chose a keyboard layout so anyone can just pick up and use it without going through a “learning curve.”

The controller also has a rather smooth touch pad with scroll and buttons such as back and home. Logitech has included buttons that control the TV, A/V receiver and DVR, which explains why the entire device looks so complicated. After all, it combines the TV remote and a computer keyboard into a single package.

Video calling from the sofa

One of the interesting features of the Logitech Revue box is the ability to make HD quality video calls from the TV. The accessories–Logitech TV Cam and Logitech Vid HD–lets consumers connect to the the Revue using USB and make calls without the need for a computer.

The TV cam has a wide-angle lens so it can capture the entire living room. And it includes 5x digital zoom so consumers can get up, close and personal, if they want.

The TV Cam and Vid HD software enable high-definition video calls of up to 720p. It includes some neat features such as call notifciation. For instance, if you receive a video call, the TV cam will blink to alert you of an incoming call.

If your TV screen is on, you will hear it ring and have the option to pick up or miss the call. The software also ensures that the TV lights up when youve missed a call even when your TV is off.

Overall, the Logitech Revue seems impressive with its hardware specs (1080p, 60 frames per second output, two USB ports, Wi-Fi and ethernet connectivity).It will be interesting to see if Google TV can go mainstream, something that Apple with its Apple TV has failed to do so far.

Photo: Logitech

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Microsoft Marshalls Dealmakers, Lawyers to Take On Android

As it gets ready to unveil its own operating system next, Microsoft is taking careful aim at its closest competitor: Android.

Through patent licensing deals and lawsuits, the Redmond-based computer giant is trying to cover all its bases, aiming for a situation where it wins whether a customer chooses a Windows phone or an Android one.

But it’s too soon to tell whether the strategy will pay off.

On Monday, Microsoft CEO Steve Ballmer said he looks forward to collecting revenue from Android handset makers, including HTC, which has a licensing agreement with Microsoft.

For handset makers that don’t show HTC’s willingness to do it the easy way, Microsoft can do it the hard way, too: Microsoft sued Motorola this week, alleging patent infringement around Motorola’s Android-based smartphones. The suit charges Motorola with allegedly violating patents related to synchronizing email, calendars, contacts, scheduling meetings and notifying applications of changes in signal strength and battery power.

“One reason that Microsoft is going after Motorola is that if patent infringement is found it is easier to establish damages against a company that is selling a product than Google, which is giving the OS away for free,” says Robert Sloss, intellectual property partner at Farella Braun + Martel.

In April, Microsoft announced that it has inked a patent licensing deal with HTC that would allow HTC to continue using the Google-designed Android operating system in its phones while mitigating its risk should Microsoft aim any patent lawsuits at the OS.

Microsoft and HTC did not disclose specific details of the agreement, though the two companies have said HTC will pay Microsoft an undisclosed sum for the patent rights.

Patent battles among technology companies are routine. Oracle has filed a lawsuit against Google over the use of Java in Android, a claim that Google has vigorously disputed. Last year, Nokia sued Apple alleging patent infringement by Apple in connection with the iPhone. Meanwhile, Apple initiated a lawsuit against HTC over alleged infringement on iPhone related patents. In other words, its business as usual.

With the smartphone business becoming extremely competitive, the stakes are higher than ever.

In just two years, the Google-designed Android OS has become a major force in the mobile world. Android, which made its debut in 2008 on a HTC manufactured phone, has now been adopted by almost every device maker including Motorola, Samsung and LG. Android is now the most popular operating system among people who bought a smartphone in the past six months, according to August data from The Nielsen Company. BlackBerry and Apple iOS are in a statistical dead heat for the second place.

With the upcoming Windows Phone 7 OS, Microsoft hopes to attract consumers. But until then, it is trying another strategy.

“The Microsoft innovations at issue in this case help make smartphones ’smart,’ Horacio Gutierrez, deputy general counsel at Microsoft, wrote on the company blog.

Microsoft’s patents relate to features such as the ability to send and receive email, manage calendars and contacts. Microsoft claims it has also patented technologies that manage signal strength, battery power and memory in the device.

“The crux of the argument is that Microsoft is saying Android OS uses technology that has already been part of Microsoft software,” says Sloss.

Although the lawsuit has been filed, it is difficult to know right away how valid Microsoft’s claims are, says Sloss. Both Microsoft and Motorola are likely to go through an extensive process of discovery, which involves presenting documents to support their claims and they are likely to keep it under wraps.

“A lot of it probably won’t be public,” says Sloss. “It is standard to enter into protective order because the core of the patents and the products will be highly confidential.”

There is always the possibility that the two companies settle out of court, with Motorola going down the same road as HTC. In that case, Microsoft could gain “hundreds of millions of dollars” in royalties and further strengthen its patent claims.

“Damages calculations are very complex,” says Sloss. “There’s nothing in Microsoft’s complaint that says exactly how much it is looking for.

But if Microsoft and Motorola choose to settle, it is likely that Motorola may wind up paying a license fee for each Android handset it sells, similar to what HTC is doing.

For Microsoft that may not translate into rich profits but it will certainly add up to sweet revenge.

Photo: Motorola Backflip (Jon Snyder/Wired.com)

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Skype Comes to Android: Free Voice, Text Over 3G (But Not In US)

Skype released its long-awaited app for Android. It’s free and available for download now at Skype’s website or the Android Marketplace for devices running Android OS 2.1 and above. But US users will have to wait for Skype calls over 3G.

Outside the US, the new Skype app for Android works over both Wi-Fi and 3G, features free Skype-to-Skype calls and group IMs, and paid US or international calls to any mobile or landline number using Skype credits or a subscription plan.

If you use a carrier inside the US, however, 3G calling is disabled, as was initially the case with Skype for iPhone. Video calling, which is supported on Skype’s desktop apps, is not available for mobile. It also doesn’t appear that you can receive calls on Skype for Android — only IMs.

Skype for Android works using the same Skype account as your desktop and autoloads your contact list. You can also search for and add new contacts within the application.

Unfortunately, some users have already had difficulty using the new app. Currently, Skype doesn’t work on Samsung’s Galaxy S, although a fix is promised for the near future. According to Skype, the app has been tested only on HTC and Motorola phones running Android 2.1 and above. The app also doesn’t work on Android phones with screen resolutions below 480×320 pixels, including the HTC Wildfire.

Some Android users on Verizon have already been able to access to a mobile Skype application through Verizon’s media store. However, Verizon’s Skype app worked only over the 3G network, and calls to mobile and landline phones in the US counted towards a user’s wireless minutes. In the new Android app, all Skype calls to non-Skype numbers use Skype credit.

Skype has an application for iPhone with similar functionality over Wi-Fi and 3G; Blackberry users are currently limited to Verizon’s mobile Skype application.

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